General Complete List Of Emotes (Warcraft)

Here’s a complete list of "emote" commands, just type in /<emote here> and you shall perform the emote!

A few people had requested this, so here it is. :)

Agree
Amaze
Angry
Apologize
Applaud
Applause
Beckon
Beg
Belch
Bite
Bleed
Blink
Blood
Blow
Blush
Boggle
Bonk
Bored
Bounce
Bow
BRB
Burp
Bye
Cackle
Calm
Cat
Catty
Cheer
Chew
Chicken
Chuckle
Clap
Cold
Comfort
Commend
Confused
Congrats
Congratulate
Cough
Cower
Crack
Cringe
Cry
Cuddle
Curious
Curt
Curtsey
Dance
Disappointed
Doh
Doom
Drink
Drool
Duck
Eat
Eye
Farewell
Fart
Fear
Feast
Fidget
Flap
Flex
Food
Frown
Gasp
Gaze
Giggle
Glad
Glare
Gloat
Goodbye
Greet
Greetings
Grin
Groan
Grovel
Guffaw
Hail
Happy
Hello
Hi
Hug
Hungry
Impatient
Insult
Introduce
JK
Kiss
Kneel
Knuckles
Lavish
Lay
Laydown
Lick
Lie
Liedown
Listen
Mad
Massage
Moan
Mock
Moon
Mourn
No
Nod
Nosepick
Panic
Peer
Peon
Pest
Pick
Plead
Point
Poke
Ponder
Pounce
Praise
Pray
Purr
Puzzled
Question
Raise
Rdy
Ready
Rear
Roar
Rude
Salute
Scratch
Sexy
Shake
Shimmy
Shindig
Shiv
Shiver
Shoo
Shrug
Shy
Sigh
Sit
Slap
Sleep
Smell
Smirk
Snarl
Snicker
Sniff
Snub
Sob
Soothe
Sorry
Spit
Spoon
Stare
Stink
Strong
Strut
Surprised
Surrender
Talk
TalkEx
TalkQ
Tap
Taunt
Tease
Thank
Thanks
Thirsty
Threat
Tickle
Threaten
Tired
TY
Veto
Victory
Volunteer
Wave
Weep
Welcome
Whine
Whistle
Wicked
Wickedly
Work
Wrath
Yawn
Yay

Posted in wowstrategy | Comments Off

1-60 For Groups (World of warcraft)

Levels 1-20

I highly advise against grouping with anyone until

you’re well into your teens. At this point of the

game, very few people know how to use their classes

and skills properly and honestly, you’re going to die

a lot because of it. That being said, there are a few

times you will want to group to get chain quests out

of the way, Defense of the Lands in Loch Modan is one

example.

For Alliance members, I suggest heading to Loch Modan

or Westfall in the teens, then head to Redridge until

you’re level 20. Yes, if you’re a night elf, you need

to travel far but there are no non-night elves in Teldrassil

or Darkshore and you’re missing out on grouping with

Mages, Warlocks and Paladins.

For the Horde, The Barrens are where it’s at. You don’t

need to group much at all here but you can head into

the Wailing Caverns instance for some decent experience.

More than likly, you’ll be level 20 in less than a week.

If you start on a Friday night and play through the entire

weekend you can hit 20 by Sunday if you know what you’re doing.

Grouped with a healer you’ll tear through everything with ease

and no downtime.

Levels 21-40

————

At this point you will have a good grasp of what you can and

can’t do as a Rouge. You will acquire the last of your Rouge

skills and get to try out different combinations. You will also

get to actually see some use from your talents as you’ll be deep

enough into the trees to access some of the stronger talents.

As an Alliance you’re looking at Duskwood and the Wetlands for 20

through 30, Stranglethron Vale(STV) for nearly all of your 30′s.

The quests in STV require groups and give some excellent Rouge items.

As Horde, you’re more than likely still in the Barrens for a few levels.

Head out to Stontalon Mountains and 1000 Needles for the rest of your 20′s,

IN THAT ORDER. For the 30′s, I also suggest STV through Gromgol as there are

some very nice quests to complete for some good gear.

Near the end of your 30′s, I highly suggest heading to the Scarlet Monastery(SM)

as there is a quest that will give you either a good dagger (Black Menace) or sword

(Blade of Harmony). The Tigerbane also drops here. There’s nothing wrong with simply

doing SM until you hit 40.

Before you hit SM, hit Gnomeregan and get to the end to kill Thermaplugg to complete

the quest to get Triprunner Dungarees. You’ll keep these pants well into your 40′s. You

can also pick up the Toxic Revenger.

I won’t go into super big details for these levels as they are fast to get through, 20-30

will be a week’s worth and 30-40 about the same. Playing 4 hours a night you should easily

get at least 1 level per session if not more. Just do as many quests as you can.

Levels 41-60

————

This is when the Rouge truly stands out. There is a very little difference between Horde and

Alliance either as they usually each have their own outpost in most zones. I won’t go into

too much detail here because this is the Groups section and you really will be grouped for the end

of the 50′s.

You should head to the Badlands for the early 40′s and knock off Uldaman by level 45. Head

off to Feralas to complete some easy quests then up to Mauradon. Make sure you collect as

many quests as you can for this instance and go through it multiple times. There is some very

good Rouge loot here so kill all named opponents a few times.

After you’ve done your run of Mauradon, head to Tanaris and knock off Zul’Farrak. There are

about 9 quests for this zone alone and you can probably do 7 of them in 1 run that lasts 2 hours.

It’s best done at level 48+ and you will have a great chance to practice your Distract Pulls here.

Later on, you can head to the Sunken Temple to run off a few quests, which is by now an easy instance.

From 50-55 there’s not much going on group wise but you can head to Ungoro Crater and both the East and

the West Plaguelands. From 55 on up, it’s Blackrock Deeps, Black Rock Spire, Strathholme and then Scholomance,

in that order of difficulty.

You will often find groups availble for BRD while in a major city. You will find the best gear in these instances.

From 50 on up, never turn down an opportunity to go and from 55 on make an effort to go.


SOLOING EXPERIENCE LEVELS 1-60

——————————

LEVELS 1-20

———–

Levels 1-10, stay in your home zone. There are tons of quests to do and you are

close to town when you die. Don’t leave until you’re level 10 as there’s simply

an abundance of things to kill up to that poing and grinding is great. At level 10,

go to the main city and the rouge trainer. They will give you a quest to get the Blade of Cunning.

Do this quest now, as the dagger is quite effective. You can also start using different

weapons at this point by training in certain cities. If you have mining or skinning, start it

now. You will see your first gold by level 8 if you do either profession by selling on the

Auction House in Ironforge/Ogrimmar. You can get to level 10 inside 1 day.

From 11-20, it’s pretty much the same thing. Hrode are in the Barrens and Silverpine Forest,

doing quests while the Alliance is in Loch Modan and Westfall. Again, the professions can make

a good buck here, so keep at it. Near the end of the 20′s you will be able to do your first instance.

I suggest you do it simply for the chace to get better gear.

There’s always a chance some stuff will drop by doing the instance but odds are the reward for killing

the end boss is what you really want. Getting to 20 can take a few days if you quest a lot. If you simply

grind, you can finish all of this in 2 days.

You can get to level 20 in a weekend if you don’t mess around.

LEVELS 20-30

————

Get your Poison quest done now. Alliance, it’s easy to solo. Horde, get some friends. Make Instant Poison

and see the difference in your damage output.

Alliance, you will be hunting in Redridge Mountains and Duskwood. The undead in Raven Cemetary are quite

good to kill as they are humanoid and easy prey. Can always move on to the Nightbanes (SE corner) in the

later 20′s. Finishing off the Ogres (West of the road to STV) is easy in the high 20′s. All humanoid with

a few casters thrown in. If you’re in Stormwind, do the Stockades a few times. There are half a dozen quests

to kill all the named in there and the experience is really good from 25-29. The instance is so small it will

take about 30 minutes per run.

Horde can do Stonetalon on the Goblins and Kobolds. Then move onto 1000 Needles and killing Centaurs. You

can also head to HIllsbrad HIlls (on a non-PVP server. PvP servers, this is a zone you will be killed non-

stop) and kill some Farmers and Gnolls.

Not much instance wise, nor gear wise. I suggest just grinding for 2 levels and going back to town only to

train and dump your items on the Auction House. Also, look for upgrades to your weapons. There’s a fair

ammount of leather gear available at these levels as well.

LEVELS 30-40

————

First, go to the Auction House and buy all the pages to the Green Hills of Stranglethorn quest. Once you have

them all, heave to STV and the Hunter’s Camp to turn it all in for some great experience (10k if memory serves)

and decent enough reward.

STV is really where it’s at for the 30′s. There is just simply an abundance of quests here that all stack and give

good Rouge rewards. The animal mastery series is really good and you can knock off the first 2-3 quests in each

series alone. The bosses at the end require a group but the rewards are well worth it. Head to Booty Bay and get some

more quests there.

Grind-wise, there’s the NE Kurzen Compound that has relatively easy opponents from 30-33. After that, head to Venture Co.

Basecamp and kill goblins. They are casters, so really easy kills if you can catch them before they start casting on you.

They are good from 33-36. After that, head to the middle of the zone and the East side of the road. There are trolls here

to kill that don’t have a damage shield. If you were hunting rolls in the low 30′s, you would notice some are Shamen and

that damage shield would just destroy you. The higher level ones don’t use it for some reason… They can get you to level 40.

They drop Flasks of Mojo that sells well in the Auction House.

In the late 30′s you can head to the Alterac Mountains and kill the Ogres. They have really low hit points and armor and therefore

die with ease. There are a few quests you can knock off in Hillsbrad that bring you here as well. If you’re a skinner, the Yetis are

great. They are humanoids that you can skin.

NOTE: STV has a Rouge trainer, so you don’t have to go back to the main town to train. You might want to leave STV at 35 and come back

near 38. It will make things easier for questing.

Gnomeregan has a very beautiful pear of leather pants for killing Thermaplugg. You’ll be using them until you can get an upgrade in Mauradon.

Doing Scarlet Monastery(SM) and killing the bosses gives you either a good sword or dagger. Hell, just doing SM runs is a good way to get some

new gear as the drops rates are quite high and the areas pretty small. The experience is decent enough buy you’re here maily for the gear.

LEVELS 40-50

————

If there was a ‘Hell Level’ this enitre block would be it. It just seems hard to find any good

gear for this area and it hinders your experience gain. There are a lot of quests you can polish

off here and some easy collection ones as well.

Badlands Have a fair amount of collection quests to do and the Ogres in the SW corner offer good cash.

Also, the first Sturdy Junkboxes will drop here. You can do all of the quests solo except for Tremors

of Earth. Do this quest with at least 3 other people, it gives you the Blazewind Breastplate which will be

your BP until the 50′s. Just doing quests, you can shoot through 42.

Head to Feralas and do a few quests there. There are some gnolls to kill in the South area as well as some

ogres West of that. Get the simple quests done and then head to Tanaris, where the real gains are. Yetis are

decent enough. I would not stay too long though, as mobs wander a lot ehre and you get adds frequently.

Kill the Wastewater Bandits. They have really low hit points for melee types and

occasionally drop water stachels. There’s a quest in Gadgetzan (The main town in

Taris) where 5 of these give ~300xp adn the quest is repeatable. Kill these guys

until you’re 45. They spawn all over the East side of the zone and have chests

that pop with them. There are some ‘Rouge’ bandits that are in stealth but you

should be ok if you pay attention to your combat indicator (Where you level is

indicated, it turns to a X of swords when in combat). Very easy to kill, have a

chance to drop Scorpid patterns, Mageweave out the wazoo! (Great for first-aid

and 1 stack sells for 1g in AH) and decent drops.

Once you hit 45 or 46, head to Hinderlands. You probably have a fair chunk of

quests for this zone anyways. Head to Aerie Peak and start the quests available.

At 45 you should be able to complete every quest here. Make sure you start the

Saving Sharpbeak quest line, as well as the Ancient Egg quest, both requiring

groups to complete. The Saving Sharpbeak quest gives the Gryphon Rider’s Stormhammer

a great weapon to have.

Grinding though, there is no better place in all of the game. From 45 to 50 you head

to the Altar of Zul and kill Soothsayers (10 of them). They are casters with really

low hitpoints and long cast times. They occasionally drop Wildvinem, which you should

keep as it sells for nearly 1gp each. They usually drop Troll Necklaces which when turned

in, in groups of 5 gives 390xp. With 4 empty 12 slot bags, I kept one solely for Troll

Necklaces that stack up to 20. They have a good chance of dropping items as well,

including the rare pop of a named troll. The biggest hurdles here are 3 roaming wolves.

When they attack you, just Vanish. It isn’t worth the time killing them until 49 as they

spawn quickly. In an hour you’ll have memorized the wolves movement pattern and where

the SOothsayers are. You will likely finish levels 45-50 faster than you did 43-44.

Dunemaul Compound in Tanaris isn’t too bad either as the ogres have a better chance of

having Junkboxes on them. They do hit hard however. I qould only consider this if the

trolls are camped.

Ghosts in Azshara are reportedly silver mines and there are a lot of casters. They tend to

be camped by higher levels though.

Instance wise, do Uldaman for the quests once you hit 43. There’s not much item wise and the

creatures spawn so close the experience isn’t too good. Do Zul’Farrak for some decent leather

loots (Scorpashi items). There are about 9 quests that deal with this area, including the

Ancient Egg and Saving Sharpbeak quests. Razorfen Downs are pretty good here too, with decent

gear but it’s a low 40s zone. Mauradon should only be done near the end of the 40s as the bosses

can be really hard and the ‘orange’ side of the zone is deadly to anyone under 50. In fact, if

you can, avoid the ‘orange’ side of the zone completely. It causes a very Large amount of lag,

everything seems to posion you or have a damage shield.

LEVELS 50-60

————

The 50′s are really all about the last push so you can do Blackrock instance runs. You also get the

final super powerful skills. Eviscerate now does at base damage what you were hitting for in criticals

in the 40s.

At 50, head to Ungoro as it has a ton of collection quests availible. It is entirely a beast zone.

However, there is no cash that drops but there is still a chance of items dropping. Doing all the quests

from Marshall’s Refuge (that are non-elite) can get you 2 levels in a day. It really is ridiculous the

amount of experience you can gain from this zone with now effort. Bring a Mithril Casing, you need it

for a certain quest.

The Blasted Lands have 5 quests that stack fro a temporary stat buff to each stat. Personally, the quests

that need stuff from Basilisks and Vultures are not worth the effort as the drops are way too slow. They

are also repeatable for the experience. The ogres are also decent experience and start to drop Heavy

Junkboxes. Level 51-53 is a good spot on these. Again, they can hit hard compared to other humanoids.

Felwood has some good kills at Jaedenar that give fraction to the Timbermaw fraction. At

this point you should have your set weapons until you do high level instances, so put

Demonslay on both. This gives a chance to stun and 100 damage hit on all demons, which

Felwood is full of. With the enchantment it’s incredible the amout of kills you can rack

up. Decent for the lower 50s. Actually some people stay here longer with Demonslay because

the kills become almost trivial, killing non-stop with out the need to heal.

Azshara is also a good area to run through at this point with dual Demonslay weapons.

The West side of the zone has some satyrs to kill which are pretty easy to keep clear,

though they tend to have imp minions. The northern part of the sone has more Satyrs

near level 51 if you find the West Camp Slow.

The mid 50s allow you to move to Winterspring. In the SW corner, there’s a Dwarf lady

who gives a decent cloak for just walking from one end of the zone to the other. The

town also has a fair chunk of quests to complete, which aren’t too bad. The really good

spot though is Lak Kel’Therill. It has more ghosts which are easy kills until about level

58.

The Plaguelands are the final area to hunt in. The West from 52-55 and the East from 55 to

60. They are just full of undead to kill. Mainly though, you’re here for the Argent Dawn

faction, which can only be gained when you’re under level 60. Might as well get it done before

that final level up. If you’re looking for more deomons to kill, the East has a lot of hounds

but that’s pretty much it.

The end of your travels will be in Blackrock Stronghold. Getting the basics of the spawn will

kill you a few times but once you get the hang of it, the experience is golden. Half of it

is casters, which are perfect for killing. you will more than likely hit 60 here.

Instances next. you want to finish everything off in Mauradon before 55. The Trash Blade

(from killing the princess) is an excellent sword, only being beat by a rare world drop

or killing the end boss of Blackrock Spire. Finish up any quests left for the SUnken Temple

as well, there are a few that give some decent rewards. There are quests for this instance all over

the world, so don’t be surprised when you find a new one.

Blackrock Depths and Blackrock Spire are where you will spend your upper 50s. The drops here are

ridiculously good and require you to have a skilled group. Mess up just a little bit and you wipe.

You will want to finish the 50s so bad that you’re more than likely to just plow through in a week.

Posted in wowstrategy | Comments Off

Darnassus Reputation Guide (World of warcraft)

Darnassus Reputation Guide

Rewards


  1. At Honored you receive a 10%
    decrease on vendor purchases and repairs.
  2. At Exalted you can purchase a tiger mount and the Tiger
    Riding Skill. This is not race restricted, meaning that any
    alliance race can purchase a tiger mount if they are Exalted with
    Darnassus.

How to raise your reputation

  1. First of all go to the AH and purchase (or farm them
    yourself)
    - 3 stacks of Wool Cloth
    - 3 stacks of Mageweave Cloth
    - 3 stacks of Silk Cloth


  2. Go to Darnassus and seek Raedon Darkstriker, the Darnassus
    Cloth Quartermaster, located in the tailoring shelter in the
    Craftman’s Terrace. The items that you have bought will allow you to
    do the following three quests

    - A Donation of Wool
    - A Donation of Mageweave
    - A Donation of Silk

    This should bring you 150 reputation for each quest=450
    reputation in total. You also unlock the quest Additional
    Runecloth
    , which is a repeatable level 50+ quest, allowing
    you to raise your faction as high as Exalted.
  3. (If you have already completed the Un’Goro Soil quest line,
    please proceed to the next step). Get the Un’Goro
    Soil
    quest from ArchDruid Fangal Staghelm. This
    quest line provides the character with an Evergreen Pouch.
    With it you can combine 2 Un’Goro Soil
    and 1 Thaenis Seed. This will yield
    either 1-4 Morrowgrain or a random
    herb. The pouch has a 10 minute cooldown.
  4. Go to Un’Goro and gather Un’Goro Soil. Whenever your pouch
    is up combine the soil with the Thaenis Seeds. You will need about
    60 Un’Goro Soil to be on the safe side as the combine doesn’t always
    yield Morrowgrain. At some point you will be out of Thaenis Seed,
    when that happens go back to Darnassus and turn in Un’Goro Soil,
    you’ll be able to purchase more Thaenis Seeds from Arch Druid
    Fandral, once this quest is complete. (For this turn in you’ll need
    20 Morrowgrain)

  5. After doing the remaining combines, complete the quest
    Morrowgrain Research
    at Arch Druid Fandral (requires 10 Morrowgrain). Make sure
    that you have 10 more Morrowgrain
    in your bags and go to
    Feathermoon Stronghold. Get the quest The
    Mystery of Morrowgrain
    and complete it. Morrowgrain
    may now be turned in to Quintis Jonespyre, Feathermoon, or
    Mathrengyl Bearwalker, Darnassus, yielding 25 reputation per 5
    Morrowgrain.
    (from level 47-50… that means 5 reputation at
    level 60)
  6. Empty your bags completely and purchase a bunch of Thaenis
    Seeds (100 or so to start off, you’ll probably need more later on).
    Go to Un’Goro Crater and gather as much Un Goro Soil as you can
    carry… however still leave one or two backpacks empty and go to
    Azshara. Remember from now on, whenever your pouch is up do a
    morrowgrain combine… destroy the trash herbs that you get or sell
    them, as you wish, but make yourself a macro with the pouch to be
    ready to do a combine every ten minutes.

    Now go to the 48-51 Bloodelves in Azshara.


  • Any other Runecloth farming spot works for this too, but we
    chose the Bloodelves because this spot is often deserted and the
    mobs have fairly low HPs. Also you can take a flight from Azshara to
    Darnassus to do turn ins once you have no Un’Goro Soils anymore (or once your bags are full). Kill those Bloodelves over and over until
    you either fill up your inventory with Runecloth or until you have
    no Un’Goro Soil anymore.
    Note:
    If you sell the junk you get here or if you destroy it is up to
    you… selling it will of course slow you down but might bring you
    very nice cash in the long run.


  • Once you have your backpacks filled up take a flight to
    Darnassus and turn in the Morrowgrain and the Runecloth that you
    have

5 x Morrowgrain=25 Reputation (at Mathrengyl Bearwalker)
(Note that you get 25 reputation at level 47-55, after that the
reputation you get decreases by 5 per level you take, that means
you’ll get 5 reputation for a morrowgrain turn in at level 60
)
20
x Runecloth (one stack)=50 Reputation
(at Raedon Darkstriker)


Reputation Upgrade


  1. Neutral to Friendly
    3,000 points
  2. Friendly to Honored
    6,000 points
  3. Honored to Revered
    12,000 points
  4. Revered to Exalted 21,000 points


  • If need be you can stock up on Thaenis Seeds and go back to
    Azshara or get more Un’Goro soil before going there. Rinse and
    repeat until you hit the desired reputation rank.


  • Note: There is another repeatable quest for getting Darnassus faction. This might be interesting for skinners… killing Rage Scar Yetis in northern Feralas, will occasional bring you a Pristine Yeti Hide. Right click it to start a quest that you can turn in at Pratt McGrubben in Feathermoon for 50 reputation. You can only carry one
    of these hides in your inventory at a time. This spot might be
    crowded and the drop rate might be too low… combine this with the
    running between the farming spot and Feathermoon for each turn in
    and you will come to the conclusion that Runecloth farming might be
    easier to accomplish, but
    theoretically both can be combined with the Morrowgrain turn-ins to
    optimally raise faction.

Posted in wowstrategy | Comments Off

1-30 Hunters Guide (Wow)

Alliance Only! Sorry
I made a guide for all those people that want to try the hunter class.
My first character was a dwarf hunter and i was a noob at MMOs so it was a long
i made a dwarf because i thought it would look the coolest as a hunter.
To start off, make your hunter (Obviously)
You end up in Coldridge Valley (fastest noob zone IMO)
i dont have to take you through this…. its very easy. do every quest and grind to 6 before you leave coldridge if you have to. make sure to get your delivery quest before you leave.
go through the cave, follow the road until you get to kharanos.
=========Kharanos================
First, as always, make Thunderbrew Distillry your home.
==Quests==
Get these quests:
Crag Boar Rib quest,
Boar Meat & Bear Fur quest,
Steelgrills Tools quest (turn in while you get the other quests) ,
Wendigo Manes quest,
Rumbleshot’s Ammo quest.
==IF==
Before you do these run to IF and get skinning and leatherworking, will cost 20c.
==Quests==
Run back to kharanos and do all these quests. you should be lvl 8 now or close to it.
now get the evershine quest and the troll quest, do these, do the favor for evershine, perfect stout, bitter rivals.
once youve turned all these in, you can head to amberstill ranch. (On your way to loch modan)
Get the quest to kill vaggash .He is level 11 elite so may need some help
You should be level 10 now. Do your hunter quest, time to get a pet! quite easy
===========Pet=============
Probbly the reason you are a hunter lol
the perfect pet for hunter combat is the bear, can tank and eats anything.
here is eachpets skills
Bear – Tanking- Easy to feed
Cat – Fast fighting, only eats fish though
Turtle – Perfect tank
==============Gol Bolar Quarry============
Here wont take long.
to get here,follow the road to loch modan past amberstill ranch… its a big hole you cant miss it.
get the 2 quests, go down in the quarry, finish these, and run back and return them.
=============Gear================
What you do here depends on what your leatherworking level is.
if you took a different proffesion i will put what to do for that too
– if you can make armor your level with LW do that now. then if possible go get journeyman LW
– if you cant, go skin a bunch of wendigos till your LW is high enough.
– If you have a diferent proffesion, you will need money here, go to ironforge to the AH and buy the best armor/weapons you can.
===========Next================
Now you will have to take the tram in IF to SW and head to ellewynn forest.
quickly do all the quests in ellwynn (you have a 4 level advantage)
you should get to 12-13 whenyou are done.
=========Westfall==============
Head to westfall and do all the quests here except for deadmines.
you should be around 16, 17
from here, head to loch modan.
========Loch Modan========
Find every quest here, dont forget to go to the hunters lodge!
Do not do elite ogre quests!
Now you should be 19, 20
=========level 20===========
go get your skills,
get/make new gear
dont dual wield, this sucks for now, you will love it at later levels
============Westfall 2===============
Deadmines! your first instance = new gear, weapons, cash
this will be easy with a group of lvl 20+ never take anyone below 18
when you are done, leave group and run to sent hill.
==========Loch Modan 2=============
Ogre slashing time, you will have a good level now to kill these
you will need a group though, at least 3 people, the cave is tricky
==========Redridge============
Now many of the quests here will be gray, start with the orc quests, and bellygrub, and get a group for all of the elite quests
easily done
you should be level 24, 25 now.
===========Wetlands=================
Do all the quests until you get to the 26+ quests, leave this for now.
When you are done, it is time to go to duskwood
=============duskwood============
do all the undead quests and other 27+ quests
you should be at least level 30 now!
==============30+====================
i got ya this far and i can elp you get a bit further.
Now you could go back to wetlands and finish up the other quests there including dark iron dwarves
from here you should go to stranglethorn and do the tiger/panther/gorrilla quests
then grind on tigers till 33
===========Shimmering Flats=============
This place is far away in thousand needles…. you gotta pass some hordes to get here but its worth it.
theres a bunch of turtles to kill (maybe tame one) and basilisks
the raceway has quests for these.
I think that you should go back to stranglethorn now and do some higher leveled quests, and there is as far as i can help you for my hunter is only 38.
==============Tips================
-Grind all you want, hunters are great at it
-Always have a ton of bullets up to your level
-Get skills from other beasts by taming them then teachng them to your other pet
-skin every beast you see
-pwn rogues with traps and track stealthed and flares and other assorted rogue pwning skills
-get interesting pets to show off to your friends

Posted in wowstrategy | Comments Off

A Short Guide To Mana Consumables (World of warcraft)

This guide wasl postet by Xien on the EU World of warcraft Prist forum. This thread can be found here: http://forums-en.wow-europe.com/thread.aspx?fn=wow-priest-en&t=139504&p=11#post1395013900

Be aware you need to have an account on a EU server to be able to retrieve this thread.

I can’t find the original source, and I don’t know who the original author is for this guide, as it was made for recruits and newer priests in the guild Restless, EU DarkSorrow (Horde)

All credits goes to who ever actually made it.

All hail!

****************************************************************************************

while in combat, as many know the BWL and AQ fights last much longer than an average 8k Mana pool, and so we must keep our mana flowing in order to keep our tanks and dps alive.
This is written as simple as possible, keeping it both short and detailed for any kind of player, both casual and hardcore alike.

What can we use:

Cooldown Set 1

Combat mana potion: http://wow.allakhazam.com/db/item.]<a href="http://wow.allakhazam.com/db/item." target="_blank">http://wow.allakhazam.com/db/item.html?witem=18841</a>
Restore 900-1500 Mana per use. Cost 10s Each
50s for 4500 to 7500 mana is money well spent.
(2 Minute Cooldown)

Superior mana potion: http://wow.allakhazam.com/db/item.html?witem=13443
Restore 900-1500 Mana per use. These can be bought from AH, drops from mobs 45-55 quite easily too. Also these can be crafted by guild alchemists.
2x Sungrass, 2x Blindweed, 1x Crystal Vial.
(2 Minute Cooldown)

Major Mana Potions: http://wow.allakhazam.com/db/item.html?witem=13444
Restore 1350-2250 Mana per use. These again can be bought from the AH from around 10-15g, or grinded mobs 55+. Silithus cultists are the best to grind for these potions.

Again, these can be crafted by guild Alchemists. 2x Icecap, 3x Dreamfoil, 1x Crystal Vial.
(2 Minute Cooldown)

Dreamless Sleep Potion: http://wow.allakhazam.com/db/item.html?witem=12190
Places the caster in a state of sleep for 12 seconds, during which time the caster heals 1200 health and mana. These can again be purchased via the AH or crafted via Alchemy.
Alchemy: 3x Purple Lotus, 1x Crystal Vial

Greater Dreamless Sleep Potion: http://wow.allakhazam.com/db/item.html?witem=20002
Places the caster in a state of sleep for 12 seconds, during which time the caster heals 2100 health and mana. These can again be purchased via the AH or crafted via Alchemy.
Alchemy: 2x Dreamfoil, 1x Golden Sansam, 1x Crystal Vial

Wildvine Potion: http://wow.allakhazam.com/item.html?witem=9144
Heals 1-1500 Health and Mana when used. These can be purchased via the AH, or crafted via Alchemy.
Alchemy: 1x Wildvine, 1x Purple Lotus, 1x Crystal Vial

Out Of Combat Buff Potions

Mageblood Potions: http://wow.allakhazam.com/db/item.html?witem=20007
When used grants the caster 12 mana regeneration ever 5 seconds. Effects last for 1 Hour. These can be purchased via the AH, or crafted via Alchemy.
Alchemy: 1x Dreamfoil, 2x Plaguebloom, 1x Crystal Vial

Elixir of the Sages: http://wow.allakhazam.com/db/item.html?witem=13447
When used grants the caster 18 bonus intellect and spirit for 1 hour. These can be purchased via the AH, or crafted via Alchemy.
Alchemy: 1x Dreamfoil, 2x Plaguebloom, 1x Crystal Vial

Flask of Distilled Wisdom: http://wow.allakhazam.com/db/item.html?witem=13511
When used grants the caster 2000 bonus mana pool. Effects last for 2 hours and persist through death. However, user may only be under the effect of one flask at the same

time.
Alchemy: 30x Dreamfoil, 10x Icecap, 1x Black Lotus, 1x Crystal Vial

Cooldown set 2

Demonic Rune: http://wow.allakhazam.com/db/item.html?witem=12662]<a href="http://wow.allakhazam.com/db/item.html?witem=12662" target="_blank">http://wow.allakhazam.com/db/item.html?witem=12662</a>
Restore 900-1500 Mana at the cost of 600-1000 Life. Runes are saviours! A very good mana boost on a seperate cooldown to mana potions. Must be used at caution when at low hp, however in BWL we should next to never be at low HP. Runes have the chance to crit, double mana return at double the life cost. Also an excellent boost. The trade off is next to un noticed. 900 Mana for 600 life can be renewed on you very easily. These are easily farmed in Felwood from Satyrs at either camp.
(2 Minute Cooldown as of 1.11)

Dark Rune: http://wow.allakhazam.com/db/item.html?witem=20520
Restore 900-1500 Mana at the cost of 600-1000 Life. Runes are saviours! A very good mana boost on a seperate cooldown to mana potions. Must be used at caution when at low hp, however in BWL we should next to never be at low HP. Runes have the chance to crit, double mana return at double the life cost. Also an excellent boost. The trade off is next

to un noticed. 900 Mana for 600 life can be renewed on you very easily. Dark Runes drop in Scholomance, which can be farmed. If a PUG is looking for a healer, give up your time and strike a bargain you will go on the condition all runes are yours.
(2 Minute Cooldown as of 1.11)

Night Dragon’s Breath: http://wow.allakhazam.com/db/item.html?witem=11952
Restores 394-456 mana AND 394-456 Life. Night Dragons can be farmed very easily from Felwood.
Requires:Cenarion Beaconhttp://wow.allakhazam.com/db/item.html?witem=11511 – Explanation below.
(2 Minute Cooldown as of 1.11)

Character and Weapon Buff Consumables

Minor Mana Oil: http://wow.allakhazam.com/db/item.html?witem=20745
When applied to weapon restores 4 mana every 5 seconds. Each batch created contains 5 charges. Effects last 30 minutes.
Requires; Enchanting: 3x Soul Dust, 2x Maple Seed, 1x Leaded Vial.

Lesser Mana Oil: http://wow.allakhazam.com/db/item.html?witem=20747
When applied to weapon restores 8 mana every 5 seconds. Each batch created contains 5 charges. Effects last 30 minutes.
Enchanting: 3x Dream Dust, 2x Purple Lotus, 1x Crystal Vial

Brilliant Mana Oil: http://wow.allakhazam.com/db/item.html?witem=20748
When applied to weapon restores 12 mana every 5 seconds. Each batch created contains 5 charges. Effects last 30 minutes.
Enchanting: 2x Large Brilliant Shard, 3x Purple Lotus, 1x Imbued Vial

Sagefish Delight: http://wow.allakhazam.com/db/item.html?witem=21217
Requires cooking. Caster must remain seated for at least 10 seconds while consuming this item, after which he will receive the "well fed" buff, and be greanted 6 mana every 5

seconds. Effects last 15 minutes.
Cooking: 1x Raw Greater Sagefish, 1x Hot Spices

Nightfin Soup: http://wow.allakhazam.com/db/item.html?witem=13931
Requires cooking, Caster must remain seated for at least 10 seconds while consuming this item, after which he will receive the "well fed" buff and be granted 8 mana every 5

seconds. Effects last 10 minutes.
Cooking: 1x Raw Nightfin Snapper, 1x Refreshing Spring Water

Gathering Night Dragon’s Breath
There are 4 Plants scattered around Felwood, each with a 25 minute cooldown before they can be farmed again. Each farm per plant will give you 4-7 Night Dragons. In my opinion, 2000-3500 mana restoration for free is something that cannot be missed. However, plants will Despawn from time to time, and if not cleansed, must be cleansed before

farming commences.
See: Cleansing Felwood http://wow.allakhazam.com/db/quest.html?wquest=4102 , for information on obtaining your Cenarion Beacon – http://wow.allakhazam.com/db/item.

html?witem=11511
This works in the similar fashion to the Argent Dawn commisions. Upon collecting the various hand in’s, you can return them in exchange for plant salves. These will cleanse the

Night Dragons for you. The great thing about farming these hand in’s is they fall from all mobs in felwood.
This is great if you are also farming Demonic Rune; http://wow.allakhazam.com/db/item.html?witem=12662
To make the farming of Night Dragon’s even easier, I suggest you download Felwood Gatherer:
http://www.curse-gaming.com/en/wow/addons-2446-1-felwoodgather.htm
This displays your cooldowns, and alerts you at 5 minute and 1 minute Intervals when the plants will spawn. You must farm the plant to begin a succesful countdown.

Posted in wowstrategy | Comments Off

Brand New Powerlvl 1-60 in 2 weeks! (Wow)

This is the method the power levelers have used since closed beta and I finally got one of them to give it up. It is by no means the way to go if you want to maximize your experience in the game as this method will bypass almost all the content in the game and essentially ignore many of the fun, unique aspects of WoW. This is not recommended for new players and is meant for players who already have experienced the content and just want to level up an alt to play with their level 60 friends (ie. your level 60 instance group needs a priest and there are no priests to be had). As a benchmark to how successful you are with this, download cosmos and use the clock feature to measure your xp/hour. At level 50 you should be getting about 40,000+/hour.

1-20: Newbie lands, stick to the friendly zones (not contested). Just grind. The quests are a waste of time up to level 20 if you are focusing on maxing out xp per hour.

20-26: Wetlands quests and raptors/slime/orcs for grinding. Redridge mountain Lakeshire quests.

26-30: Duskwood quests and undead for grinding. Hillsbrad critter roamers for grinding.

30-35: Did these all in a day on Daggerspines in Hillsbrad right next to Southshore along the coast. Huge spawn, very fast respawn rate, easy mobs to kill. Purgation isle (island in the very far Southwest water area of Hillsbrad) also a nice secluded place you can grind on undead.

36-40: Hillsbrad southshore quests. Desolace quests and kodo grinding for 36-38, then Undead Ravagers in the southeast for 38-40. Cresting exiles at the circle of outer binding in Arathi also for 37-41; extremely easy mobs with a fast respawn. Alterac ogres from 35-40 for grinding. Drywhisker kobolds in Arathi east of Hammerfall for 36-39 for grinding.

41-45: Hinterlands trolls, owl beasts, and wolves for grinding and quests. Badlands ogres, gnolls, and quests.

45-48: Tanaris quests and pirates on the eastern paninsula for grinding. Stranglethorn vale quests (only if you need rewards imo). Badlands greater elementals for grinding.

48-52: Felwood deadwood gnolls for grinding and quests from the sanctuary in the south. Blasted lands dreadmauls for grinding. Un’goro crater (best started at 50) for primarily quests and grinding off the plants and tar elementals. Azshara undead highbornes and thunderhead hyppogriffs for grinding.

52-55: Azshara blood elves for grinding. Burning steppes dreadmaul rock ogre caves firegut ogres (very low AC) for grinding. Felwood irontree woods and cave for grinding (great spot). Western plaguelands questing for argent dawn and grinding on undead throughout the various camps.

55-58: Eastern plaguelands quests from the sanctuary, grinding on undead at the ruined towns. Winterspring grinding at winterfall village or Lake Kel’Theril undead highbornes (my personal favorite camp). Blackrock Stronghold in Burning Steppes for grinding.

58-60: ‘The’ yeti cave in Winterspring, due Southeast of Everlook (very nice place). Grosh Gok compound ogres in Deadwind pass (great spot, no one knows about it). Eastern plaguelands Fungal Vale undead grinding and argent dawn token farming. Moonowls in northeast winterspring for grinding.

Posted in wowstrategy | Comments Off

The Recently Deceased Part 4 (Wow)

[48] STOLEN : Smithing Tuyere and Lookout’s Spyglass
Objectives : Find and return the Smithing Tuyere and Lookout’s Spyglass
Rewards : +10 Intellect, Restores 4 mana per 5 sec Cloth Gloves

While you are killing the Golems you can start looking out for these two items. The Tuyere drops from the Dark Iron Steamsmiths, and there are three main camps where you will find these, located along the northern edges of The Cauldron.

The Spyglass drops from the Dark Iron Lookouts, and you will find those at the towers along the west and southern sides of the cauldron. I have placed an ‘x’ beside each of the towers. Be sure not to fight up into the tower as the mob up there is elite, you don’t need to worry about him.,

Be aware that the drop out for both of these items can be extremely frustrating at times, but if you run between the towers and the three steamsmith camps, and combine it with killing the golems, it’s not too bad.

[48] JOB OPPORTUNITY : Culling the Competition
Objectives : Slay 15 Dark Iron Taskmasters and 15 Slavers
Rewards : XP!

[48] Forging the Shift
Objectives : Collect 8 Thorium Plated Daggers
Rewards : XP!

[50] What the Flux?
Objectives : Find the Secret Plans: Fiery Flux
Rewards : XP!

[49] Incendosaurs? Whateverosaur is More Like It
Objectives : Kill 20 Incendosaurs
Rewards : Luffa (Trinket) – Use: Removes one Bleed effect.

Although the Dark Iron Taskmaster’s and Slavers can be found in the camps spotted all over, I found the easiest way was to kill them in the Slag Pit, and I needed to go through there anyway so why not two birds with one stone. Any Taskmaster and Slaver will drop the Thorium Plated Dagger as well.

If you look at the map below, I have placed blue dot’s where there is a path heading down into The Cauldron. If you follow that path down, killing the patrols on the way, it will come to a small bridge and over the other side you should see an entrance into the cliff walls. If you head in through that entrance you should enter ‘The Slag Pit.’

Fighting through the miners as well as some Taskmasters and Slavers you need, curve around to your left and go over the second little bridge to where you will see a large quarry gate over the other side. Right clicking the gate will open it for you and inside you will find yet more mobs you need.

You want to kill down the passage way there, you will eventually come into a first large room followed straight away by a second, larger room. In this second room you will see a ramp leading up on the far wall, you want to go up that ramp. Be aware that there will be mobs wandering up and down the ramp and about half way you will be given a choice of straight ahead or turning around and continuing up, you want straight ahead.

At the top of the ramp, on your left you will see it enters into a room with lots of Taskmasters and Slavers. The mobs here will come in sets of two, but really aren’t that difficult to kill given they are around the mid 40′s. From this room you will see on your left a corridor lined with tables, chairs and what looks like beds along the wall. To your right will be a small lookout and that is where Overseer Maltorius and his two elite buddies will be. Behind him, the Secret Plans: Fiery Flux.

Now you probably won’t be able to take all three elites at once if you are solo, so load up Howl of Terror and be prepared to make a run for it. Howl of Terror should land on all three fairly easily, and once it does start looting the plans. After you have it in your hands, jump off the ledge, this will land you in the passage you were just clearing and you should be able to run till you drop agro.

Once you are clear, head back to the same room you were just in, only this time head across the bridge on the other side of the room. If you follow that, it will take you out into the open briefly before looping around back inside. Fighting through a couple of mobs and you should start to see lava, look to your right and you should see the first Incendosaur.

All around under there will be Incendosaurs and they are spaced well enough apart that you can single every one. Depending on how fast you kill, you may need to wait around for respawn to get all 20, but respawn is fairly fast. Pretty much every kill will drop one or more Incendosaur Scales, and these are used to hand in at Thorium Point for faction. You can either hand them in with Kingsblood, Heavy Leather or Iron Ore. Or you can sell them on the Auction House if you don’t care about faction.

Once done, fight your way out and by the time you reach the top you should have all the Taskmasters, Slavers and Daggers you need.

[47] The Key to Freedom
Objectives : Find a use for the Grimsite Outhouse Key
Rewards : XP!

Most likely in the time you are fighting down there, or looking for the Steamsmiths and Lookouts, you would have seen at least one ‘Grimsite Outhouse Key’ drop. This item begins a quest and the outhouse you are looking for is found on the south-east part of the zone, not far from where you came in from Badlands.

The Outhouse is up at the back of the camp at Grimesilt Dig Site and you will talk to the door, I’m not sure I want to see inside anyway. Once you hand in the key, Locheed is free and runs away, but there must be a few people caught inside as you can get a second quest from the Outhouse.

[45] Caught!
Objectives : Kill 8 Dark Iron Geologists and bring 15 pieces of Silk Cloth to the person locked in the outhouse
Rewards : XP!

The camp just below you will have all the Dark Iron Geologists you need, however they drop Mageweave not Silk so you will need to collect that from somewhere else if you didn’t bring it with you. Once you have killed the 8 you need, head back to the Outhouse.

[46] Ledger from Tanaris
Objectives : Take the copy of Goodsteel’s Ledger and then find the items listed in it
Rewards : Charged Lightning Rod (Wand) 39 – 73 Nature Damage (37.3 DPS)

The next step involves you collecting a few items, one of them being the Goodsteel Ledger that will slide out from the Outhouse. If you don’t see it straight away you might be on the wrong side.

The Solid Crystal Leg Shafts come from the Glassweb Spiders that are all around the camp, be warned though, drop rate can be a real pain. After you have 20 of those, head to Dustwallow Marsh, to the crashed Zeplin there and locate the Overdue Package. Finall, you need to head to Swamp of Sorrows, to the waters edge where all the Murlocs are. You might have seen him there before, you are looking for the named Murloc; Jarquai.

Once you have all the pieces, head to Tanaris to hand in.

Un’Goro, Felwood and Linkin’s Sword Quest

Started at level 51
Finished at level 53

If you have never been to Un’Goro before, getting there is easy. From the Gadgetzan in Tanaris, you want to head South-West as if you were heading to Thistleshrub Valley. Just near there you will see two large blue / black pylons on either side of a gulley, that gulley will lead you straight to Un’Goro!

While running around in the zone, keep your eye out to pick up:
- Blood Petal Sprouts : Although the hand in will not give you XP, turning 15 of these into the Kodo at Marshal’s Refuge will yield a goodies box.
- Blue, Red, Yellow and Green Power Crystals : You need 7 of each to hand in for a quest, and then varying amounts after to receive buffs if you so choose.
- Un’Goro Dirt Pile : You need to collect 20 Un’Goro soil for Ghede in Thunder Bluff

When you get to the base of the path leading down, look to your left for a Tauren that goes by the name of Torwa Pathfinder. He will give you quests, a couple of which you can do while you are close before you move on;

[53] The Fare of Lar’Korwi
Objectives : Find the carcass of Lar’korwi’s freshest kill
Rewards : XP!

For this you need to find a carcass, and it’s actually quite close, but you do need to head into raptor territory so be alert. By level 50 you should have no problems taking these mobs solo as they are between level’s 47 – 52, just watch you don’t get too many of them. I have marked out on the map where you will find the carcass as it’s rather hard to explain, just kill your way inland mostly. Once you find the carcass, right click to loot and head back to Torwa.

While you are out in the Marshlands, you might as well look for the wrecked boat, this will begin the Linkin’s Sword quest series which is a nice chunk of XP (around 20k or so). The boat can be a little hard to find if you don’t know where it is, so I have marked it out on a map for you. After you find the boat, right click to begin the quest line!

[52] It’s a Secret to Everybody
Objectives : Look around in the pond for a clue about who this wrecked raft may belong to.
Rewards : XP!

Once you have found the boat and got the quest, stick your head under the water to find the ‘clue’. It’s a loot-able bag that will give you and item to open. When you open the item you will receive a Large Compass, a Curled Map Parchment and a Lion-headed Key.

[53] The Scent of Lar’Korwi
Objectives : Collect 2 Ravasaur Pheromone Glands
Rewards : XP!

After you hand in the carcass, the second step requires you to summon a Lar’korwi Mate, kill it and loot it’s Pheromone Gland. To summon the mate, you need to locate the little piles of eggs in amongst the Ravasaur’s. When you get close to and stand on the eggs, it will summon the Lar’kowri mate, kill and loot. You will need to do this twice, and once complete, head back to Torwa.

[52] Bone-Bladed Weapons
Objectives : Collect 8 White Ravasaur Claws
Rewards : Sellable Loot

While you are doing these above quests, you will end up killing the general Ravasaur’s around the area, you might as well grab this quest from Orgrimmar. You need to see Jes’rimon, and he can be found in The Drag, and the very top of a building not far from the end closest to Thrall’s Chamber. Locate the building that has a winding ramp up, goes up about three level’s, it’s on the right side if you are facing Thrall’s Chamber.

[52] It’s a Secret to Everybody
Objectives : Examine the items inside the pack and bring them to their owner.
Rewards : XP!

Once you have collected and handed in the Pheromone Gland’s and collected your claws, open up the pack that you got from ‘the clue’ and head right up the top of the zone to Marshal’s Refuge and find Linken. Nice chunk of XP when you hand in (5100).

[53] Crystals of Power
Objectives : Collect 7 Power Crystals of each color: red, blue, yellow, and green.
Rewards : XP!

When you get to Marshal’s Refuge and gather all your quests, be sure to head into the back of the crystal cave there and see J.D. Collie. This little gnome is the one that requires 7 of each of the colored crystals, a nice little xp jump for just collecting things.

[54] Super Sticky
Objectives : Collect 12 samples of Super Sticky Tar
Rewards : XP!

[53] The Northern Pylon
Objectives : Discover the location of the Northern Crystal Pylon
Rewards : XP

[53] The Eastern Pylon
Objectives : Discover the location of the Eastern Crystal Pylon
Rewards : XP

[51] Roll the Bones
Objectives : Collect 8 Dinosaur Bones
Rewards : +10 Stamina, +9 Agility, +9 Intellect Cloth Boots or Leather Belt

[51] Shizzle’s Flyer
Objectives : Collect 8 Webbed Diemetradon Scales and 8 Webbed Pterrordax Scales
Rewards : +3 Stamina, +12 Intellect, +3 Spirit Cloth Wrist or Leather Shoulders or a Shield.

You should have the sticky tar quest from your time in Tanaris, but if you don’t it comes from Gadgetzan. In Un’Goro, heading out of Marshal’s refuge, you should see all the tar pits and elementals there. The tar elementals range from level 50 through to 54 but if you stick to the ones further east you should find mostly the lower ones. They are easy to pick of solo

If you were heading out Marshal’s refuge and looked left, you will see there will be a large boulder you can’t run over. If you go around, on the other side if you start to look up to the top of the cliffs you will come across the Northern Pylon. You need to right click and inspect the pylon to complete, and up the top there should be some Pterrordax’s.

These flying dino’s will drop the Scales you need for the Flyer quest as well as giving you the kill count for ‘Beware of the Pterrordax’ however you won’t complete that just yet as the other ones you need are level 55ish. Be aware that these Pterrordax have a three second fear, but if you are Undead you can use Will of the Forsaken to break it.

Any dinosaur in the zone will drop the Dinosaur Bones, however the Pterrordax are a little tighter with theirs . Out and around the Tar pits though you should see some Diemetradon’s, and they will drop the bones a lot more often. These are also needed for their scales.

From the Northern Pylon I usually kill my way to the East one, taking any Diemetradon’s I pass. Be sure to continually to look around you though as there are large elite dinosaurs that will think you are very tasty. You can’t miss them, they are MASSIVE, you will be lucky to reach the top of their toe nail. They have a fairly small agro range too, so moving out of their way isn’t too difficult.

Once you have visited both Pylons and collected all your tar, you might as well complete the scales and bones as it won’t take too long. From running around the tar pits you should have all the Diemetradon’s, the Pterrordax however can be a bit trickier. Along with the five or so around the Northern Pylon, there is another pocket of them further East, almost near the Pylon on that side.

You want an area called Ironstone Plateau, and here you will find eight or so more Pterrordax, only these are lower level and don’t fear. They will ‘swoop’ you which will knock you over and stun for a second or two, but must less risk of adds.

[50] Williden’s Journal
Objectives : Return the journal to Williden Marshal
Rewards : XP!

By now you will probably have had one… or 10 Mangled Journal’s Drop. The journal can be right clicked to begin a quest, which is basically handing it into Williden Marshal at Marshal’s Refuge.

Now that I had done the first few quests in Un’Goro, I decided that I would do a bit of running around for the Linkin’s Sword Quest line. You will need to do some killing in Felwood, so at the same time you can knock off some other quests there at the same time. Before you head off you might want to stop past Tanaris and Thunder Bluff to hand in. When you hand in at Thunderbluff, he sure to head into the large tent there to pick up the next stage.

If you are coming to Felwood for the first time you will enter at the Southern end of the zone from Ashenvale. There is a Horde outpost at Bloodvenom Falls which is along the river there, you can grab a flight path there as well as some quests.

[48] Timbermaw Ally
Objectives : Kill 5 Deadwood Warriors, 5 Pathfinders, and 5 Gardeners.
Rewards : XP!

[51] A Husband’s Last Battle
Objectives : Kill Overlord Ror
Rewards : XP!

Timbermaw Ally comes from Grazle who will be standing along the path not far after you enter the zone from Ashenvale, but the one for Overlord Ror comes from Bloodvenom Post, so head up and grab that before coming back down.

The mobs you need for both quests are just in off the path at Deadwood Village. The Warriors, Gardeners and Pathfinders will be all over, and you will find Overlord Ror at the back in a large camp. If you are careful you can pull the smaller camps or two or three, as well as the wanderers. I side stepped the first large camp you come too and managed to pick off from the edges the ones at Ror’s camp.

Overlord Ror is level 51 and goes down pretty easy, although he will fear and call for friends so be ready. Clearing the area around him will help lessen any adds from both effects. These are the same furbolgs that you will need to kill in order to raise your faction to pass through the caves to Winterspring. If you run back up to the path and hand in to Grazle, you can continue fighting here and collecting the feathers to hand in for further faction. You will need a minimum of ‘unfriendly’ to pass through to Winterspring.

[54] Well of Corruption
Objectives : Collect a sample of corrupted water from the Jadefire Satyrs’ moonwell
Rewards : XP!

After you have finished raising your faction and are on your way back up to hand in, stop past the Ruins of Constellas to fill the vial at the corrupted moonwell there. Getting to the ruins can be a bit tricky, but basically you fight past some oozes and wolves, eventually you start seeing some fallen pillars and the like.

Enter very carefully as there are quite a few stealthed rogue’s there just waiting to jump you. The mobs are low 50′s and solo, they are easy to take, just be careful you don’t pull too many adds or back into another stealthed mob. You need to fight your way to the back of the camp which is through a narrow section lined with mobs. At the other end of this pathway will be the moonwell and I advise clearing around to the right and leaving the named till later as he comes with two friends.

Once filled, head back to Bloodvenom post to hand and continue up to the very north part of the zone on our way to Winterspring. You will enter Furbolg tunnels there and the mobs should con an orange color to you. They won’t attack, but be very careful if you use the right mouse button to manoeuvre, you don’t want to accidentally attack.

Inside the tunnels you will come to a part where it goes straight ahead, or you can loop around and head right. To start with, take the right part and it will lead you into Moonglade, there is a flight path just off to the left of the path when you enter. If you don’t care about the flight path, head straight ahead and it will lead you straight to Winterspring.

[52] It’s a Secret to Everybody
Objectives : Take Linken’s Sword to Donova Snowden in Winterspring.
Rewards : XP!

Now begins the first of your running, to Winterspring. Donova is located not far from the tunnels that connect Winterspring to Moonglade, as you enter Winterspring, look to your right for a small pond of water, Donova will be there. If you are near the tunnels you should see the little yellow dot on your mini map. Watch out for the wandering level 57 pack when running around here.

[52] The Videre Elixir
Objectives : Acquire a Videre Elixir
Rewards : XP!

Once have seen Donova, you need to head over to Feralas. When you land at Camp Mojache, start heading north. Just after you pass through the Twin Colossals, there will be a open area on your right, and if you look carefully, a little white tent on a rise. That is where you will find Gregan Brewspewer.

From Gregan, purchase some ‘bait’ and then continue North to the Ruins of Ravenwind. Closer to the main path than the harpies, you should see a white ruins with a Gnoll guarding the front, that is Miblon Snarltooth. Place the bait in front of Miblon to have him move, and thus dropping the wall behind him. Once that is done you can run in and loot. Head back to Gregan to get the Elixir, then back to Donova to hand in.

[52] Meet at the Grave
Objectives : Go to the graveyard outside Gadgetzan, and use the Videre Elixir
Rewards : XP!

From Winterspring head back to Tanaris and head to the Graveyard there (south of Gadgetzan). Drink the Elixir and don’t get a fright, it is meant to kill you. Release your spirit but be very careful not to automatically click again to resurrect, you want to stay dead. As a ghost, head north to the zone wall and in the hills there you will find Gaeriyan. Speak with him then return to the graveyard and resurrect.

[52] A Grave Situation
Objectives : Resurrect, then look for the gravestone that Gaeriyan told you to find
Rewards : XP!

Once you have resurrected, there will be a large stone grave you can right click, do so.

[52] Linken’s Sword
Objectives : Deliver Linken’s Superior Sword to Linken in Un’Goro Crater
Rewards : XP!

Once you have clicked the grave, return to Linken and give him back his sword. The next step sends you to see J.D. Collie and she is the gnome at the very back of the cave at Marshal’s Refuge.

[54] Linken’s Memory
Objectives : Find Eridan Bluewind in southern Felwood
Rewards : XP!

J.D. Collie sends you back to Felwood and down to Emerald Sanctuary, the little outpost at the southern end of the zone. There you will find Eridan. Eridan will give you a quest to collect items from the North end of the zone, but let’s do a couple other quests while we are here…

[51] Forces of Jaedenar
Objectives : Kill 4 Jaedenar Hounds, Guardsmen, 6 Adepts, and 6 Cultists
Rewards : XP!

After you have seen Eridan, head up to Jaedenar, there you will find the mobs you need. The Hounds are the Felhunter type mobs and go down fairly easily, the Guardians are the same being purely melee. Adepts and Cultists are both spell casters, so be careful when you pull to ensure they won’t agro nearby mobs, you should be able to pull everything singularly.

Both when you enter, and when you get to the back of the camp, you will see entrance into two caves. Both caves are filled with the same mobs, however it can get a little more dangerous with multi-pulls so only use if the rest are already being killed.

[54] Corrupted Sabers
Objectives : Take Winna’s kitten to the corrupted moon well, release it, then bring it back to Winna
Rewards : XP!

The Moonwell you need for this is at the Ruins of Costellas, the same moonwell you filled the vial at earlier. Again fight through to the back, and when you get there, right click the cat carrier to release the kitten. It will go for a little swim in the moonwell before following you obediently so you can return it to Winna.

When you get to Winna, you have to ‘release’ the cat by right clicking it first, that will turn the question mark from silver to yellow for you. Seems a little backwards to do this after Jaedenar, but as I don’t know if the kitty has a time limit, I do it in that order just to be safe.

[54] Silver Heart
Objectives : Collect 11 Silvery Claws and 1 Irontree Heart
Rewards : XP!

[52] The Strength of Corruption
Objectives : Kill 12 Angerclaw Grizzlies and 12 Felpaw Ravagers
Rewards : XP!

The Claws will drop from any of the wolves and bears through out the zone, however you can complete both quests together if you head up north and kill the Grizzly’s. Heading North, stop in at Irontree Woods and kill a few trees to get the heart to drop. It didn’t take me very long, 5 or 6 kills only, but keep your eye out for the larger wandering tree’s, at level 56 they will take a nice chunk out of you.

Once you have your heart, continue north till you start seeing the Grizzly’s and Ravagers… kill away. You should get all the claws drop before you finish the killing of both types of mobs, and once you are done with both, hand in.

[52] Collection of the Corrupted Water
Objectives : Fill the canteen at the Moonwell in the center of Jaedenar
Rewards : XP!

Before I headed out of Felwood to continue with the Linkin’s Sword line, I headed back to Jaedenar quickly to do this step. You fill the vial at the moonwell out in the open area near the back. The next step sends out away from the zone anyway, so I decided to head onto Tanaris to find Aquementas!

[54] Aquementas
Objectives : Summon Aquementas.
Rewards : XP!

After you have collected the claws and heart, you are sent to Tanaris to summon Aquementas. You need to head into Lost Rigger Cove and head to the other side of the enclosed area. I ran around the base where they are building the ship and out again. If you agro any mobs, you can just run them off. Once you are on the other side, look inland a bit for a circle of stones.

Use the book to summon Aquementas. Now you don’t actually need to kill or even touch Aquementas (except for the fact he will be wailing on you). As soon as he is summoned he makes the totem you need, so you can just run. You can not damage Aquementas with any magical attacks, he can only be melee’d. Personally, I ran…

[54] Linken’s Adventure
Objectives : Take the Silver Totem of Aquementas to Linken
Rewards : XP!

Leads to:

[56] It’s Dangerous to Go Alone (Elite)
Objectives : Find and kill Blazerunner, acquire the Golden Flame.
Rewards : XP!

This is the final step, the one that will reward you with Linken’s Sword and a Boomerang. It is elite and you probably won’t be doing it for a couple of levels, but up until this stage the XP you earn is over 20k, a nice jump for basically just running around.

Un’Goro and Felwood

Started at level 53
Finished at level 55

Now that I was back in Un’Goro from the Linkin’s Sword quest line, I decided to complete some other quests. In your running around, if you happened to pass The Undercity, head down to where they do all the testing in The Apothecarium and see Chemist Fruely.

[56] …and a Batch of Ooze
Objectives : Collect 5 of the Pure Un’Goro Samples
Rewards : XP!

As the quest says, any ooze in Un’Goro will work for this. All of them will drop an Un’Goro Slime Sample, the tricky part is you won’t know how many will net you the Pure kind until you get back to The Undercity. To be safe, collect as many as you can before heading back, I got between 10 and 15 and it worked ok.

When you get back to the Undercity, there is a small bowl with green goo in it on the table beside Fruely. Right click it to get the tested sample, and then right click the sample to see if you got a pure one. Once you have your 5 hand in, then sell the rest of the junk you get.

[52] Alien Ecology
Objectives : Use the Scraping Vial to collect a Hive Wall Sample
Rewards : XP!

To start with, I ran to the very south end of the zone. You can head straight down if you wish, but I took a little detour around the east side in a large arc for safety… and less mobs to knock me off my mount.

If you fight down the East side, you will kill through some Raptors before starting to see big green bugs and eventually enter The Slithering Scar. You are looking for the hive there and you need to kill your way just inside the entrance. As you enter the hive you will see you can go left or right, you want left, down the short tunnel into a small round room. If you clear that room and stand in the very center, you will be able to take your Hive Wall Sample.

[53] The Western Pylon
Objectives : Discover the location of the Western Crystal Pylon
Rewards : XP

[53] Expedition Salvation
Objectives : Collect the Crate of Foodstuffs and Research Equipment
Rewards : XP!

[55] Beware the Pterrordax
Objectives : Kill 10 Pterrordax and 15 Frenzied Pterrordax
Rewards : Sellable loot

After I collected my hive sample, I left the hive facing west. Mount up and make a bee line for the west wall, you will run through an area called Terror Run, and there will be level 54 and 55 mobs as well as elites, just try to run though.

Around the Western Pylon you will find the Frenzied Pterrordax’s, and you should have already completed all the normal, lower level ones last time you were in the zone. Clearing the Pterrordax from around the pylon, as well as a couple around the base of the cliffs, I was already up to 7 of the 15 needed.

There are lots more Frenzied Pterrordax along the western wall heading north, in little pockets as well as flying around in the open. You should have no trouble killing the 15 needed for these. As with the lower level versions, the frenzied have a fear, although it seems to be a single target fear and hit my pet most of the time, not really effecting me at all.

Now comes the really fun part, you need to collect a box out in the middle of Terror Run. You can try to kill your way through the non elites, but personally I just soulstoned up and made a run for it. I have marked on the map where the Research Equipment is, and you are looking for a tent of sorts with a lootable box. If you mount up you can dodge most of the mobs on the way in, and if you do get agro when close, run around a bit to loose it.

When you think you are safe, run up to the box, demount and start looting. I got one mob jump me when I got off my mount, but a quick fear got rid of it long enough for me to loot the item and run out. If you do get agro, head for the water nearby, although some of the mobs can swim, they drop agro it seems as soon as you get out a bit.

Now that I had the hardest half done, time to get the other one, and for this, you need to head up near the Tar Pits. The crate of foodstuffs is very easy to get in comparison to the one you just got and you should be able to get it without any hassles at all.

[53] Chasing A-Me 01
Objectives : Find A-Me 01
Rewards : XP!

[55] The Apes of Un’Goro
Objectives : Collect 2 Un’Goro Gorilla Pelts, 2 Stomper Pelts, and 2 Thunderer Pelts
Rewards : XP!

Since I was up the north end of the zone, I started killing the Gorilla’s at Fungal Rock. Before you head in though, ensure you have 1 x Mithril Casing as you will need it to get A-Me 01 going again. Once you have it, start fighting your way into the cave.

The Un’Goro Gorillas, Stompers and Thunderer’s occupy the cave and the drop rate for their pelts was pretty good for me, getting one nearly every time. As you fight into the cave, you want to take the first tunnel on your right, and there at the end you should see A-Me 01 lying face first.

If you have your Mithril Casing on you, you can do the escort out straight away. It’s one of the easier escorts I have done as you don’t get ambushed by mobs, only the general respawn on the way out. You need to escort the Ape to the base of Marshal’s Refuge, and after that I ran to Torwa (near path to Tanaris) to hand in the pelts.

[55] The Mightly U’Cha
Objectives : Retrieve U’cha’s Pelt
Rewards : Sellable loot

[56] The Bait for Lar’Korwi
Objectives : Using the contents of Torwa’s Pouch, summon Lar’korwi and defeat him. Retrieve his head.
Rewards : Sellable loot

After you hand in the Gorilla pelts, you need to head back to Fungal Rock to find U’cha. If you enter the cave, stick to your right and follow the path to the back where it will curve around, and eventually at the other end curve around again. U’cha is all the way at the back. Even though he was level 55 (and myself only 52) I had no trouble taking him down, utilizing the space he was in to fear quite safely.

Once he was dead I fought my way back out and towards Torwa, stopping at the Eastern Pylon on the way to summon and kill Lar’Korwi. At the back of the pylon is a rock, and if you right click the Preserved Threshadon Meat you should have on you, it will place the meat on the rock. After the meat is down, place the Pheromone Mixture on top and with in seconds you should see Lar’Korwi running at you.

Although the large dinosaur is level 56, just like U’Cha he wasn’t really any trouble. I threw my DoT’s on him while he was running at me and feared him. By the time fear wore off he was half dead so I replaced the DoT’s and feared again… dead… easy. After I had his head, I made my way back to Torwa to hand in both.

I decided to head back to Felwood and clear up the last remaining quests I had for there. If you have made the run to Ratchet for the Corrupted Water, you can hand that in at Emerald Sanctuary when you land. For the rest of the quests though, we are heading North.

[54+] Verifying the Corruption
Objectives : Destroy 2 Entropic Beasts and 2 Entropic Horrors
Rewards : XP!

My first stop was at Shatter Scar Vale for the Beasts and Horrors. Don’t worry about the elite tag as the mobs you need to kill aren’t elite, only the wandering Infernals in the area which you can dodge with ease. Both the beasts and horrors look the same, yellow / green fire elementals and are all around the area.

[55] Cleansing Felwood
Objectives : Collect 15 Blood Amber
Rewards : XP!

Further north, just above Irontree Woods is a cave; Irontree Cavern. In the cave you will find the Warpwood Elementals and they will drop the Blood Amber, usually one every time. You should have no trouble pulling these singularly, even inside the cave.

When you hand this quest in, you get the option for further quests; Salve via Hunting, via Gathering or via Skinning. If you ask Maybess for a Cenarion Beacon, you will be able to loot Corrupted Soul Shards when killing certain mobs. The same beacon also allows those with the Herbalism ability to see Fel Creep. Skinners though will most likely already be collecting these as they can be skinned without the beacon. First time hand-ins for all three yield 4200 xp!

Each hand in nets you 2 x Cenarion Plant Salve. These plant salve’s are used on the corrupted plants around the zone, and well worth doing as each plant you use it on will yield you 550xp! Using the salve on a Corrupted Songflower will convert it to a cleansed songflower and right clicking that will give you a buff that increases your chance for a critical strike by 5% while increasing all your stats by 15.

Finding and cleansing a corrupted wildblosson will reward you with a few Wildblossom Berries that heal 1933 health over 27 sec and increases your Stamina by 10 for 10 minutes. If you manage to find a Corrupted Whipper Root you will receive an item that restores 700 to 900 health, while a Corrupted Night Dragon will result in an item that restores 394 to 456 mana and 394 to 456 health. Please note the last two are usually a little more rare than the first…

[55] Deadwood of the North
Objectives : Kill 5 Deadwood Den Watchers, 5 Avengers, and 5 Shamans.
Rewards : XP

If you run to the very north end of the main path, you will find Nafien and this furbolg will give you the quest to go and kill the Deadwood at Felpaw Village. The only difficulty really with this quest, is sometimes finding the mobs. These are the higher level furbolgs to the ones you killed last time, and like their lower level friends, they are also killed to raise Timbermaw faction, a faction a lot of people go after.

If there are people there just ask to join up for the quest killing, or come back later. The Shaman’s will be the toughest mobs to kill as they nuke, but a cast of Curse of Tongues will help solve that pretty quick.

[55] Deadwood Ritual Totem
Objectives : Take the Deadwood Ritual Totem inside Timbermaw Hold and see if one of the furbolgs there will find a use for the item
Rewards : XP!

While killing the furbolgs, you may see a Deadwood Ritual Totem drop, this item begins the quest. The tricky part though, is you need to be at least neutral faction with the furbolg to hand in. If you do raise your faction high enough, you need to find Kernda inside the tunnels that join Felwood to Winterspring.

[55] Dousing the Flames of Protection
Objectives : Douse the flames of the four braziers of protection
Rewards : XP!

If, last time you were in Felwood, you collected the water sample from the moonwell for the Collection of the Corrupted Water quest, you would have done the running around the barrens etc. After all of that, you need to head into Shadow Hold which is the back cave at Jaedenar.

If you head into the cave, the first main area you come to will have the brazier of pain, and just a little further in, the brazier of Hatred. Watch out for the Legionnare’s as they have a knockback effect which can not only interrupt your spells, but knock you into adds.

The tunnel is fairly easy to navigate, there’s only one real way to go. Continue down the main path and eventually you will come into a large open room which has both the Suffering and Malice braziers. Once you have got those, head back out to hand in and get the next step.

[55] A Strange Red Key
Objectives : Search through Jaedenar to discover what the Blood Red Key is used for
Rewards : XP!

While fighting in the cave, you may see a Blood Red Key drop, this is to free Captured Arko’narin who is inside the cage where the brazier of pain is. Handing in the key eventually leads to an escort quest in which you escort Arko’narin down to where the last two brazier’s are and then back up. It is up to you if you choose to do this, but even if you don’t, handing in the key alone nets you over 5k xp!

[58] A Final Blow
Objectives : Kill Moora and Salia, and retrieve Shadow Lord Fel’dan’s Head
Rewards : +10 Intellect, +10 Spirit, +9 Agility Cloth Belt

After you have doused all the flames and handed in, the next step requires you to head back into Shadow Hold, only this time further in. If you head back down to where the last two braziers are, you should see a small water area there with oozes. Fight through the oozes and up the other side, continueing down the tunnels where you will enter a large room with lots of mobs.

The first mob you will most likely encounter in this room is Rakaiah who you will need to kill if you decided to do the escort quest. Either way, you need to clear this entire room to continue on, and most of the mobs seem to come singularly even though they are so close.

Once you have cleared that room, continue fighting down the tunnels where you will come to a round-ish room that leads you left or over a bridge… go left. Eventually you will come to a larger room and be facing the three mobs you need. Clear all around this room before engaging the trio as you may need the space to fear.

I focused on the two Succubi first as they were lower level, and then honed in on Shadow Lord Fel’dan. It’s handy to ensure you are soulstoned here as you can have a bit of trouble, but if you are prepared, and don’t get any adds, you should have little trouble slaughtering them. Once done, head back up and hand in!

The following two quests are the start of An Imp’s Request, the level 50 Warlock only quest. It is completely up to you if you start it now, but these two steps net you about 10k xp… so worth it.

[52] Hot and Itchy
Objectives : Bring a piece of felcloth to Impsy
Rewards : XP!

[52] The Wrong Stuff
Objectives : Collect 10 Rotting Wood and 4 Bloodvenom Essence
Rewards : XP!

For the piece of felcloth, you can just head up to Jadefire Run, it should drop relatively quickly. The Rotting Wood are from the Ironwood Tree’s and the Essence from the slime right near Impsy. Overall I had a pretty good drop rate and it was nice and easy xp. The next step requires you to retrieve items from Sunken Temple. If you did decide to do these, you can combine ‘The Wrong Stuff’ with the ooze quest from The Undercity;

[52] A Sample of Slime
Objectives : Collect 5 of the Corrupted Felwood Samples
Rewards : XP!

Just like in Un’goro, any slime will do. And just like before, you need to collect samples before testing them back in The Undercity, only this time you want the small bowl full of orange goo. I had a lot better conversion rate with this one, only taking 6 samples to get the 5 pure.

[55] Melding of Influences
Objectives : Bring a Merged Ooze Sample to Chemist Fuely
Rewards : XP!

After you have completed the Un’goro and Felwood slime samples, you are given the next step which takes you back to Un’Goro to …um … mate oozes. As much of a pain as it is to run all the way back to Un’Goro, the 7000 xp I got at level 54 makes it totally worth it.

You need to find a Primal Ooze, these are the browny colored ones. When you get close to one, right click the barrel to release the Felwood Ooze and then kill the result. Return to Chemist Fuely to complete. Done.

Azshara and Burning Steppes

Started at level 55
Finished at level 56

Wanting to delay my travels in the Plaguelands, I decided to check out Azshara, and although I was probably a tad high for most mobs, it made for quick and easy killing. Before you head out there though, run and see Belgrom Rockmaul outside the Hall of the Brave in the Valley of Honor in Orgrimmar. He will give you a quest that sends you to Azshara, as will Chemist Cruely in The Apothecarium in The Undercity.

If this is your first trip to Azshara, take a flight from Orgrimmar to Splintertree Post in Ashenvale. From there you will run east where you will eventually cross a small bridge and end up in Azshara. Just in on the right you should see a small camp of sorts, this is the Alliance Flight Path / Outpost, but there is a Tauren named Loh’atu there that will give you two quests.

[47] A Land Filled with Hatred
Objectives : Kill 6 Haldarr Satyr, 2 Tricksters, and 2 Felsworn
Rewards : XP!

[47] Spiritual Unrest
Objectives : Kill 6 Highborne Apparitions and 6 Highborne Lichlings
Rewards : XP!

Just across the path from Talrendis Point, the Alliance outpost, you will find Shadowsong Shrine and the Highborne you need to kill. They are scattered all over the area from basically the river across to Haldarr Encampment, which is the camp you need for the Satyr’s. Both quests are quick and easy, and although slightly lower level, still net you some ok XP.

After you have done those two, time to move onto the Horde Outpost to pick up another quest and our flight path. I have marked it out on the map, and basically any route in land will take you to it. You will have to run past mobs however.

[52] Stealing Knowledge
Objectives : Find the Tablets of Beth’Amara, Jin’yael, Markri, and Sael’hai
Rewards : XP!

If you make your way back to the main path and continue along, you will eventually come to the Ruins of Eldarath. When you see the path fork, you want to take the right one that leads down and around, the straight ahead route is a dead end. The tablets are scattered all over the ruins, usually in multiple places at once so keep your eyes open. You are looking for:

Sael’hai is a large yellow crystal
Jin’yael is small and light blue
Beth’Amara is a bight pink and
Markri is green

[52] Seeping Corruption
Objectives : Fill all 4 Empty Vials
Rewards : XP!

Chemist Cruely would have given you a box, that if you open, will contain four empty Vials. You need to fill one at each of the pools that are along the coast. They are right along the water’s edge, and fairly easy to spot. Kill your way through the Naga and fill Vial 1 at Pool 1, 2 at 2, so on and so forth. Pools 2, 3 and 4 are actually all near each other.

[53] Betrayed
Objectives : Kill 10 Blood Elf Reclaimers, and 10 Blood Elf Surveyors before seeking out Magus Rimtori’s camp.
Rewards : XP!

[53] Kim’jael Indeed!
Objectives : Search for Kim’jael’s Compass, Scope, Stuffed Chicken and Wizzlegoober
Rewards : XP!

Both of these can be done in the same area. If you head around to the North part of the zone, you should be able to find Thalassian Base Camp relatively easily. Before you start killing though, head to the top of the hill not far from it to find Kim’Jael. You can access the top via the North side of the kill, and Kim’Jael is the Goblin at the top.

Once you have both quests you can head in. The Reclaimers and Surveyors are all around and you should have no trouble with the kill count. Once done, you want to head to the cliff edge where you will find a Kaldorei Tome of Summoning. Once you have completed your kill count, this Tome will complete your quest for you.

[56] Betrayed
Objectives : Destroy the arcane focusing crystal tied to Magus Rimtori and then slay her
Rewards : XP!

The Tome gives you the following step in which you need to attack one of the three crystals around the edges, doesn’t matter which one. When you have destroyed it, a Blood Elf guard will spawn, and once he is near death, Magus Rumtori will follow.

A fairly easy fight, she will ice root you at one point, but DoT’s make pretty short work of her. Once dead, loot her head and you’re done. If you have collected the items needed for Kim’jael, found inside crates all around the camp, return to the top of the hill to hand that in, and then head back to Valormok.

[52] Delivery to Archmage Xylem
Objectives : Bring the Tablet of Sael’hai to Archmage Xylem in Azshara
Rewards : XP!

[52] Delivery to Jes’rimon
Objectives : Bring the Tablet of Jin’yael to Jes’rimon in Orgrimmar
Rewards : XP!

[52] Delivery to Magatha
Objectives : Bring the Tablet of Beth’Amara to Magatha in Thunder Bluff
Rewards : XP!

[52] Delivery to Andron Gant
Objectives : Bring the Tablet of Markri to Andron Gant in Undercity
Rewards : XP!

After you turn in the four tablets to Jediga, you are asked to make four deliveries. Before you hearth off, run along the base of the cliffs and not far along you will come across Sanath Lim-yo, an Elf that will teleport you up to the top of the cliffs. From there you will see a path leading further up, eventually to a tower. At the top of the tower you will find the Archmage Xylem.

Jes’rimon can be found in The Drag in Orgrimmar, this is the same guy you got the white claws for in Un’Goro. Magatha is on the Elder Rise in Thunderbluff while Androm Grant is in The Apothecarium in The Undercity. At 54 I got 2550xp for delivering the tablets and 3100 for each letter they give you to take back to Jediga, not bad.

[53] Kim’jaei’s ‘Missing’ Equipment
Objectives : Find Some Rune
Rewards : XP!

After I had returned to Jediga, I made my way back up to the Ruins of Eldarath to look for the Rune. You need to be killing the Spitelash Siren’s, Myrmidon’s, Enchantress’ and Battlemaster’s. I got my rune off a Siren, and they are said to have the higher drop rate. Note that the Spitelash Guard’s will not drop it for you.

Once you have it, hand it into Kim’jaei. That’s it, Azshara done!

Burning Steppes doesn’t really have a lot of quests, most of them sending you into Blackrock Depths and Spire, but it’s a quick zone to get out of the way.

If you haven’t been there before, it can be a bit confusing. You want to head to Thorium Point in Searing Gorge and then run South. If you run straight south from Thorium Point you should be able to see a path leading up into the mountains, and if you follow that you will see large double doors.

You need to head through those doors, into Blackrock Mountain and then follow the path around. When you come to the main open area, turn left and follow the path around, under the chain and then go through the second opening, basically opposite where you came in. Don’t go through the first, lots of elites.

If you go through the second, you should come out in Burning Steppes, so follow the ramp down to the path, take it to your left and follow it along. Eventually it will fork off, you want to take the left again and then head across country when it ends. You are looking for Flame Crest (see map).

[52] Dreadmaul Rock
Objectives : Find out what became of Sha’ni Proudtusk
Rewards : XP!

You pick this quest up from Badlands, and once you are at Flame Crest, you want to head off to the left to Dreadmaul Rock. You will see the big red ogre’s, and hopefully the path that leads to the top of the mountain there. At the very top, in front of the small cave there you will find Sha’ni’s remains, and if you right click them, her ghost will appear for you to complete the quest.

[53] Krom’Grul
Objectives : Recover Sha’ni’s Nose-Ring from Krom’Grul
Rewards : +10 Stamina, +6 Spirit Ring

After you speak to Sha’ni’s ghost, she will ask you to recover her ring. It drops from Krom’Grul and he can spawn in multiple locations. The first place to check is the large cave on the ground level, usually in the back room. If he’s not in there, he may be in the small cave up the top or around the back of the mountain, make good use of your eye.

The ring is handed back in at Kargath so hold onto it for now.

[54] Rise of the Machines
Objectives : Collect 10 Fractured Elemental Shards
Rewards : XP!

The shards drop from the War Reavers scattered around the Ruins of Thaurissan. Drop rate is on the good side which is great because these can be a real pain. They have a knockback effect which, if you get multiple reavers on you, makes it almost impossible to get off non-instant spells. I killed these as I came across them while doing other quests.

[50] Tablet of the Seven
Objectives : Find the tablet, copy its text
Rewards : XP!

In amongst the Ruins of Thaurissan will be a statue, and at the base of the statue, the tablet you need. You may have to kill a few dwarves to get into it.

[52] Broodling Essence
Objectives : Collect 8 Broodling Essence
Rewards : XP!

This is the fun quest… The mobs you need are in the west part of the zone, the dragon whelp broodlings. Unfortunately they are amongst roaming elites, but they are slow and you can keep our of their way. The tricky part though, is you need to use the Draco-Incarcinatrix 900 on them before you start attacking as any hit from them interrupts the casting. The hard part is you also need to be directly on top of them in order to cast it.

I used my Succubus for it, sent her in to get agro while I used the Draco-Incarcinatrix 900, and then once it landed pulled agro back. If the broodling dies while the Draco-Incarcinatrix 900 is still active, it will spawn a crystal, which when looted will give you the essence. Just keep your eyes peeled for the elites…

That’s pretty much it, the rest of the quests send you into the Blackrock Mountain instances. Head back to Kargath to hand in, and when you hand in Rise of the Machines, the second step sends you out to Lotwil, he’s the guy out near the rock elementals.

Western Plaguelands

Started at level 56
Finished at level 57

To get to Western Plaguelands, you simply have to run to the eastern end of Tirisfal Glades. You will see an encampment on the borders edge, and before you go starting any quests, be sure to see Argent Officer Garush. He will give you an Argent Dawn Commission which is a Trinket you will want to wear while fighting in either of the Plaguelands.

When you kill mobs wearing this trinket, they have a chance to drop scourgestones which you can hand in for Argent Dawn Faction. There are three types of scourgestones : Minion’s Scourgestone’s which drop off the lower level mobs (51-55 ish), Invader’s Scourgestone’s which drop off the mid level mobs (55-58 ish), and Corruptor’s Scourgestone’s which drop off level 59+ mobs.

Up until ‘honored’ you will gain Argent Dawn faction from simply killing the non elite mobs in the Plaguelands, Scholomance, and Stratholme, so a lot of people will advice to hold onto the scourgestones until honored before starting to hand them in. Thankfully they stack up to 100! (Elite mobs give you faction until you reach Revered status. Named Elite mobs always give you faction.)

Ok, so once you have your Argent Dawn Commission, throw it on and lets get to questing!

[53] Scarlet Diversions
Objectives : Destroy the command tent and place the Scourge banner at the Scarlet Crusade’s base camp
Rewards : XP!

When you start in Western Plaguelands, you will do a bit of running back and forth between camps in the zone and the Bulwark, this is the first. Just between Felstone Field (first farm) and Dalson’s Tears (second) you will find the Scarlet Crusade’s base camp. Before you go running in though, ensure you have collected the ‘Flame in a Bottle’ from the crate at the quest givers feet!

When you are ready, make your way into the camp and start clearing. A little word of advice : clear all around the camp before heading in. The Invokers will be the hardest if you get multiple of as their nukes bring you and pet down extremely quickly, and of course Medics are a pain, they heal. the Hunter’s are ok, but as they send the pet in and stand back, they can agro nearby mobs.

Once you are ready, and the camp is clear, go and right click on the tent there to burn it, and once you have done that you can right click the banner in your inventory to plant it. Head back and hand in. Once you have handed in, you will be sent to Shadow Priestess Vandis who is on the other side of the path.

[53] Target : Felstone Field
Objectives : Defeat the Cauldron Lord at Felstone Field and secure a sample of the poisons used inside the cauldron
Rewards : XP!

[52] Better Late Than Never
Objectives : The ramblings of the ghostly woman indicated that she needed a package delivered
Rewards : XP!

The first of the Cauldron quests is oddly enough, at the first field on your left as you pass through W.Plaguelands. You should have no troubles at all with this field as the mobs are low 50′s and easily single pulled. If you fight close to the big cauldron in the middle, eventually Cauldron Lord Bilemaw will spawn, he is who you need to kill. When he’s dead he will drop a key that will now allow you to open up the Cauldron and collect a sample. Complete the quest at the cauldron and be sure to right click again to get the quest that sends you back to Vandis.

Before you go running off though, head to the top back room of the farm house on the edge of the farm. You will need to clear your way up, and if you play with sound on, will probably hear a female voice calling out for help. Upstairs you will find a ghost of Janice Felstone who will mention something about a package she needs delivered.

The package she is talking about is inside the barn next to the house and after right clicking it, you will need to head to the Undercity. Once there, speak with a census officer located near guild and tabard registration, who will then direct you to Jeremiah Felstone just near there. Jeremiah gives you half of a good luck charm which you are to return to Janice so make your way back to Felstone Field, stopping past The Bulwark to hand in the cauldron quest and collect the next one.

[54] Two Halves Become One
Objectives : Locate the other half of the Good Luck Charm somewhere on the Felstone Farm
Rewards : +13 Shadow Resistance Necklace

On your way back into W.Plaguelands, stop off again at Felstone Field and return the half-charm to Janice. Now you need to find the other half of the charm, this drops from a Jabbering Ghoul who spawns outside in the field, not far from the Scarlet pack. If he’s not up, hang around as the Scarlet mobs like to attack and kill him. When he spawns, kill and loot the other half of the charm, right click either part to make it complete and then give it to Janice.

[55] Target: Dalson’s Tears
Objectives : Defeat the Cauldron Lord at Dalson’s Tears and secure a sample of the poisons used inside the cauldron
Rewards : XP!

[55] Mrs. Dalson’s Diary
Objectives : Locate the contents inside the Dalson Cabinet
Rewards : XP!

The second cauldron quest is just like the first, fight close to the cauldron until Cauldron Lord Malvinious spawns, loot the key and then see the cauldron to complete the quest and complete the second stage. Although the mobs at Dalson’s Tears will also be green, don’t become too lax as these can still kill you if you’re not paying attention. Some of the mobs spawn worms when they die, that if you don’t attend to quickly, will soon munch away your health. Other’s lower your stamina while another lot again will give you a disease that can really hurt!

Once you are done at the cauldron, you want to fight inside the barn to locate a diary lying on the barn floor. Getting in here can be a little trickier than the last camp as the Scarlet like to wander directly in front of the entrance. I actually came in from behind the barn and hugged the wall to the entrance. Once inside, right click the book to get the ‘completed’ message. Note : No quest enters your log for this series, no idea why.

Once you have seen the diary, head outside to behind the barn and farmhouse till you see a Wandering Skeleton. Again he may not be up straight away so hang around and kill to you see him. If you have seen the diary, when you kill him he will drop a Dalson Outhouse Key, you use this key on the outhouse there. When you use the key, Farmer Dalson will spawn and attack you, kill him.

Farmer Dalson will also drop a key, a Dalson Cabinet Key. The Cabinet you are looking for is in the top back room of the farmhouse there, and when you open the cabinet you will get the XP (only xp for this quest it seems) as well as a couple of green items. Once done, head back to the Bulwark to hand in the Cauldron quest.

[55] Target: Writhing Haunt
Objectives : Defeat the Cauldron Lord at the Writhing Haunt and secure a sample of the poisons used inside the cauldron
Rewards : XP!

[55] The Wildlife Suffers Too
Objectives : Kill 8 Diseased Wolves
Rewards : XP!

The third in the Cauldron series sends you to the Writhing Haunt, which is basically on the opposite side of the main path to Dalson’s Tears. The mobs here start raising in level a bit, and the ‘freezing ghouls’ can cause a bit of trouble if you have multiple mobs on you as they will do just what their name says… freeze you. Once you see Cauldron Lord Razarch, kill, loot and speak to the Cauldon.

Now, just to be tricky, this farm has two houses. If you stand in between the two houses facing the cauldron, you want the house that will be on your left. Inside will be Mulgris Deepriver, a Tauren face down on the floor. She will ask you to kill the diseased wolves which can be found all over. You will find some just north of the Writhing Haunt, but if you are having trouble, head to the cliff area just above Dalson’s Tears. I have marked the spots I found the most wolves with ‘W’ on the map.

[56] The Wildlife Suffers Too (Part 2)
Objectives : Kill 8 Diseased Grizzlies
Rewards : XP!

After you have killed the wolves, you need to head back to Mulgris to hand in, and this time she will ask you kill the Grizzlies. These are much easier to find, located just behind the Writhing Haunt up to the path and just on the other side. I have marked them out as ‘G’ on the map.

After you have killed the bears and handed in to Mulgris again, the next step sends you to Thunder Bluff. A simple hand in, you need to head to the Elder Rise. The result is a 36 Armor, +6 Agility, +6 Intellect, +6 Spirit, +7 Stamina Cloak.

[58] Target: Gahrron’s Withering
Objectives : Defeat the Cauldron Lord at Gahrron’s Withering and secure a sample of the poisons used inside the cauldron
Rewards : XP!

The fourth and final cauldron you have to complete, these mobs are a step higher again, but overall I had little trouble, just take your time.

When you have completed all four cauldron quests, and handed in the final one to Shadow Priestess Vandis, head over to High Executor Derrington. He has a simple two click quest that will not only net you around 9300xp for doing nothing, but you get to choose between a +11 Stamina Sword, or a +11 Intellect Sword. No matter which sword you choose, you will receive a +12 Stamina, +5 Spirit neck item. Not bad for walking about 5 feet!

Also, after completing all four cauldron quests, you can do further xp / faction quests at each farm. If you see Apothecary Dithers at the Bulwark, she will give you a Vitreous Focuser, this will allow you to collect Osseous Agitators, Somatic Intensifiers, and Ectoplasmic Resonators. These items, along with Runecloth and an Arcane Quickener which Apothecary Dithers also sells, will allow you to use the cauldrons for a little extra XP as well as faction.

Felstone Field
- 1 x Arcane Quickener
- 4 x Pieces of Runecloth
- 6 x Osseous Agitators

Dalson’s Tears
- 1 x Arcane Quickener
- 4 x Pieces of Runecloth
- 5 x Somatic Intensifiers

Writhing Haunt
- 1 x Arcane Quickener
- 4 x Pieces of Runecloth
- 5 x Somatic Intensifiers

Gahrron’s Withering
- 1 x Arcane Quickener
- 4 x Pieces of Runecloth
- 4 x Ectoplasmic Resonators

Just like the scourgestones, these drop off varying level mobs. The Osseous Agitators’ drop from your lower level mobs, the Ectoplasmic Resonators from the higher, and the Somatic Intensifiers from everything in between. These stack up to 20 and I usually don’t worry about handing them in till either the end of a run or when I am running out of inventory room. The Arcane Quickener’s don’t stack, so you can’t carry too many of these on you at one time.

Each hand in at the cauldron’s will net you around 500 or so xp each time, as well as varying amounts of Argent Dawn faction, the higher cauldron’s obviously giving more.

Posted in wowstrategy | Comments Off

Midgame Guide Mage Leveling (Wow)

This is a guide to leveling as a mage. I’ll touch on subjects such as: leveling methods, specs, and gear.

The class
The mage is part of the holy trinity of MMO-classes: warrior, priest, mage. The mage is the king of DPS (especially after 1.11) and crowdcontrol (CC) and has utility as well (water/food/portals/buffs).

Leveling methods
As a mage you have 50% more options to level, than other classes have. Whichever you choose, I highly suggest doing nothing but instances from 58-60 to gear up and get all your key quests done. Not doing so, means missing out on a huge amount of XP.

The traditional ways are:

Grinding:
Not much to say about this. You kill mobs, they give XP, you lvl. If you don’t have a comprehensive knowledge of where quests take you and which order is best, grinding is pretty fast for leveling.
It can be pretty boring, but listening to music or being on Vent/TS helps a lot. Get a rhytm going and stay in it. Take breaks when you mana up to not go completely blind :)

The following is pretty good list of where to grind which mobs. It is however from a Horde perspective and you need to scroll down a bit to get to the guide :) If you read the whole bit, there are some suggestions for alternatives, which work just as well…if not better.
http://www.mpsgames.com/ms/index.cfm?page=topic&topicID=31653&categoryid=20&forumid=63

And the following lists some nice alliance spots for grinding. Also are some suggestions on questing.
http://www.wow-pro.com/Knowledge_Base/op=show/kid=515.html

Questing:
If you know your way around the world, this is the fastest way to level up. This is also known as gresting to some. Decent horde guides are few and far between (there are some on this site), alliance have it a lot better.

Horde – if you are horde, use Joana’s guide. That will take you from 1-60 in 5 days /played. It’s written from a hunter perspective, so my suggestion is staggering your progress in the guide by a lvl or two. Other than that, there are some (admittedly with holes in them) guides here in the strat section. An idea is to try and modify the following Alliance guide.
http://forums.blizzhackers.com/viewtopic.php?t=309717 is the text guide (thanks Bay_Cassius
http://video.google.com/videosearch?q=wow+world+of+warcraft+levels are links to all the videos (thanks sQren)

Alliance – if you are Alliance, you got it made! The following guide will quickly and easily take you from 30-60. Reason it’s 30, is because of the quests pre that are in and around the starter areas, so just level quickly to 30 and you are set.
http://www.wow-pro.com/Knowledge_Base/cat=135.html

AOE’ing:
This is where the mage can level differently. By using their Area of Effect spells, they can decimate scores of lower level enemies, thus gaining experience quickly.
The most comprehensive guide to AOE spots is from the official WOW forums
http://forums.worldofwarcraft.com/thread.aspx?fn=wow-mage&t=48467&p=1&tmp=1#post48467

Doing it this way, takes some learning and it goes a lot smoother if you duo’ing, either with another AOE class or a healer. But you will level pretty quickly.

Talent Specs
For leveling I recommend Fire, then arcane or frost. For optimal leveling, you should respec at 58-60, when you start to raid. When you start to end-game raid, you should respec once again. I will also make a mage end-game guide, where I will touch upon these points.

Some people recommend ice for leveling, especially after 1.11, but I still prefer fire: damage from frost is dependent on crits and fire isn’t so much. The base fireball has higher DPS than frost and with fire you have longer range.
Here is a small discussion of fire vs frost.
http://www.mpsgames.com/ms/index.cfm?page=topic&topicID=36492

This is the spec I suggest for leveling. This works very well when grinding, since you can DPS relatively well in melee with scorch or wand. Of course, it also works for gresting :) :
http://www.wowhead.com/talent/?k0gV0oZEgGzf0ut
13/38 ARC/FIRE

Focus on improving your fireball up to lvl 40 (reduced cast time first, then stun. Rest is up to you), then put 7 points in arcane up to wands, then the rest in fire and finally the last points in arcane.

Method of pulling: Max range, then Pyroblast, Fireball, Fireball and then either fireblast/scorch/wand until dead (if you are lazy) or Frost Nova, get range, Fireballs until dead.

This is the spec I suggest for AOE’ing. It’s based around frost and it’s AOE abilities.
http://www.wowhead.com/talent/?ocxVcoZZVVMIsbtho
17/34 ARC/ICE
Go up through through ice to improved Blizzard, then fill out arcane, then go ice until 60.

Method of AOE’ing: If the mobs are grouped, get max range, pop Ice Barrier and Blizzard them. You should be able to get 2 off. Then Frost Nova and Cone of Cold and Arcane Explosion until they die. If things get too hot, Ice Block, Frost Snap, Frost Nova, Ice Barrier, get range and repeat.

Gear
If you are grinding or gresting, you should go for +dam gear. Fireballs are on a 3.5 sec cast time, so get the full effect from the damage gear. Mana isn’t really a concern since you have free drinks. Sip after every pull or every other pull, then you’ll be fine.
If you are AOE’ing, you need a mix of INT and STAM if you don’t have a healing buddy. You will mostly be casting instants or long channeled spells, so you will not get so much use out of damage.

When you start getting to 50+, this is a list of damage gear you should get:
http://www.mpsgames.com/ms/index.cfm?page=topic&topicID=36269&categoryid=20&forumid=62

And to further supplement the above list, this is from the official forums:
http://forums.worldofwarcraft.com/thread.aspx?fn=wow-mage&t=739041&p=1&tmp=1#post739041

Posted in wowstrategy | Comments Off

WoW Detailed Farming Methods (Warcraft)

Here is a list of mobs/areas which you can farm for gold extremely efficiently!

You can farm the stockades in Stormwind City for easy greens and wool + linen cloth. This is THE BEST dungeon/instance to farm wool cloth because every other kill yields 3-5 pieces of wool and there are about 100 npcs in this instance. A stack of wool can go from 77silver to 2 World Of Warcraft Gold on the AH. You can do the math.

You can farm scarlet monastary chests and locked chests for the chance to get large knapsacks (sells for 1.25-2 world of warcraft gold) or a BLUE item. I roughly get a blue item once every 11th locked chests. If you focus on the graveyard, library, and armory (NOT CATHEDRAL), then you can easily get about 8 locked chests an hour, and about 10 regular chests. Need a rogue to lockpick or take blacksmithing and use Golden Skeleton Keys (requires 150 blacksmith skill).

You can farm furlbogs in southern map of Felwood for 1-3 pieces of mageweave every 3.5th kill. About 40 npcs in the area. Easily can make 100 mageweave an hour and 9 World of warcraft gold an hour off coin drops, for a total of 20-27 World Of Warcraft gold an hour.

You can farm Zul’Farrak outside in Tanaris zone for 2-5 pieces of mageweave every 3rd kill. About 40 npcs spread around that region. Can easily make 5 World Of Warcraft Gold an hour off coin drops and 80 mageweave an hour and sell that on the auction house for 10 World Of Warcraft Gold.

You can farm western plaguelands at the felstone field and field next to it for easy 25 world of warcraft gold an hour, traveller backpacks that sell from 15-27 world of warcraft gold an hour, and 1-3 pieces of runecloth every 5th kill. You can easily make a total of 60-120 gold an hour if you grind fast and it is not camped (which usually it isn’t). Both farmsteads have about 60 npcs or 80npcs. Plenty for everyone.

Farm the center of thelsamar. There is an island full of troggs that are level 13-15 called stone splinters that drop 1-3 cloth every 3rd kill. Drops a green every 10th kill.

Farm the south of thelsamar to kill level 9-11 troggs that drop 1-3 cloth every 5th kill. Drops a green every 10th kill.

Can farm Whelplings on the east side of badlands in lelthor ravine. They drop "Dark Whelpling" which can sell for 35-200gold on the auction house. They make great companions and gold generation.

You can farm ShadowFangKeep south of The Supulcher south of the Undercity. They also drop the Horde equivalent of 3-5 wool cloth per kill and 3-5 linen cloth. There are about 300 npcs here. You can make about 5 World Of Warcraft Gold an hour off coin drops and another 20 World Of Warcraft Gold off greens and Wool Cloth sales on AH.

Can grind ragefire caverns in Orgrimmar (horde only or suicidal alliance) for 3-5 linen cloth 80% of the time off humanoids, and massive amounts of low level greens. Some greens sell on the ah for 1-2 World Of Warcraft Gold each to twinks. A green drops roughly every 7th kill.

You can farm normal rock elementals in the south, middle edge of The Badlands zone (nestled in a small valley). They drop a lot of grey loot that vendors for 50silver to 1.5 World Of Warcraft Gold and drop it every other kill. They also drop ELEMENTAL EARTH which sells on the ah for 1-3 World Of Warcraft Gold A PIECE. Average drop of the earths is 1 out of 17.

Can farm greater obsidian elementals in the middle of Searing Gorge zone. They drop an elemental earth every 20th kill and an essence of earth every 33rd kill. You can easily get 3 essences and 5 elemental earth’s an hour, and resell them for a whopping 70 world of warcraft gold or more.

Can kill level 53-54 toxic horrors in felwood on the middle top area of the map, west of the alliance flight path for essence of waters every 18th kill. These essences of water sell for 7-20 world of warcraft gold each.

Can kill level 55-58 undead in eastern plaguelands for essence of water that drop every 33rd kill. While this isn’t a good ratio, there are hundreds of these. Concentrate on the middle of the map where you can find Plague Monstrosity, Plague Ravager, Blighted Surge, Discordant Surge, and Blighted Horrors. These essences of water sell for 7-20 world of warcraft gold each.

Can farm Living blaze level 54-55 for Essence of fire every 50th kill in Un’Goro crater. Level 53-54 Scorching Elementals in Un’Goro crater for Essence of fire every 20th kill. Sell the essence of fire for 7-20 world of warcraft gold on the auction house, each.

Can kill entropic Beasts in the middle part of felwood for essence of fire every 100th kill. Not great but if you want an uncamped spot… Sell the essence of fire for 7-20 world of warcraft gold on the auction house, each.

Can kill Dust Stormers in Silithus for essence of airs on the entire top side of the map that drop every 70th kill. Can kill Whirling Invaders that spawn from the event for essence of airs that drop every 20th kill. Can kill level 58 Cyclone Warriors for essence of airs that drop every 30th kill in the middle to bottom part of silithus. Sell these essence of airs for 15-30 world of warcraft gold each due to higher rarity.

You can farm elemental slaves on the west side of Alterac mountains (horde only) for the chance to get elemental earths (1 out of 15 kills). Goes for 1-3 World Of Warcraft Gold a piece on Auction House.

Can farm elemental exiles on the southwest area of Arathi Highlands for elemental earths. Same 1-3 World Of Warcraft Gold per earth on AH.

Can farm Dabryie’s farm in Arathi Highlands (horde only) for 30 npcs of 2-6 silver each on 3-5 minute spawn timers. Often times not camped. Easily can generate 1-5 World Of Warcraft Gold an hour, more if you are an AOE class.

Can farm Go’Shek farm in Arathi Highlands (alliance only) for 30-40 npcs of 2-6 silver each on 3-5 minute spawn timers. Often times not camped. Easily can generate 1-5 World Of Warcraft Gold an hour, more if you are an AOE class.

You can area of effect the scarlet monastery graveyard (in Tristfall glades northeast corner of map) for a good 2silver – 6 silver per kill. An aoe class can easily farm and reset the instance for a good 30-60 World Of Warcraft Gold an hour.

You can farm warpwoods and deadwoods (funny, walking tree treant guys) for 2-10 silver, rare herb drops that sell for 1-5 World Of Warcraft Gold EACH, major healing potions (sells for 1-1.5 World Of Warcraft Gold each on my server), and Living Essences (sells for 8-14 World Of Warcraft Gold EACH on AH!). The warpwoods are located on the north side of Felwood zone near the alliance flight path person. The deadwoods are located just southwest of where the warpwoods are. I made an easy 40-80 World Of Warcraft Gold an hour depending on AH prices with my 60 PALADIN. If you have any other faster dps class, you can EASILY get DOUBLE the World Of Warcraft Gold per hour I got (I should’ve rolled a different class…. *cries*).

You can farm twilight hammer elites in Searing Gorge. They are located JUST WEST of the alliance/horde flightpoints. You can easily get 3-5 mageweave cloth per drop and about 2silver-16 silver per kill, with 9/10 silver being the most common drop of coin. Easily can make 10 World Of Warcraft Gold per hour off coin drops and 5-20 World Of Warcraft Gold per hour off the green and mageweave drops.

You can farm The Stockades elites located in Stormwind City for decent low level silvers and 3-5 wool cloth per drop on kill. A stack of 20 wool sells for 1-1.15 World Of Warcraft Gold on my server.

You can farm Dustwallow Marsh dragonkin elites (forgot name) on the south side of the map. They are actually Onyxia’s guards but they are low level 41-43 gold elites. They drop a nice 3silver – 12silver on kill and can be skinned for medium and heavy leather(not sure on heavy but it might happen i think, i know medium is confirmed). They also drop the occasional 3-5 mageweave cloth. Easily can earn at least 30 World Of Warcraft Gold an hour.

You can farm Alterac Mountain ruins Ogre elites for easy, quick cash (located in middle of the map). THey are level 37-40. They drop a moderate amount of greens and once every 110th kill a blue item will drop, potions every 15th kill, and about 3-10 silver each kill. Don’t forget to go inside the unbroken buildings because a named Ogre Elite resides in each one. Watch out for mel’gore the miser wandering patrol. I easily earned 40 World Of Warcraft Gold an hour.

Then there is the ultimate, the Wetlands zone. On the east side of the map leading to and near Grim Batol are level 58-60 dragonkin elites. Some of these guys drop up to FORTY-FIVE (45!!!) silver on kill! My paladin dps sucks too much to make this worth while but any dps class will love this place. It’s also virtually uncamped. Just watch out for the named elite dragons that roam but they are *very* easy to avoid since they’re so big, walk so slow, and you can pull your mobs away from his patrol path and not get agro. This area can potentially make you 45-80 World Of Warcraft Gold an hour.

Then there’s the classic Hearthglen (north side, middle, of western plaguelands) elites of 55-57. They drop up to 33 silver but they hit my 4000armor plate for 150-200 damage and have about 7000 hp. It’s also somewhat camped but generally is less camped than most other high end elites – you can easily find a spot of elites and safely solo if you pull correctly.

There’s also Tyr’s Hand located in the southeast corner of EASTERN plaguelands. These are 53-54 elites but hit for 220 on my 4000 armor plate. They also drop up to about 30 silver and rare items but it’s often camped a lot.

Posted in wowstrategy | Comments Off

Greater Resistance Potions Guide (Warcraft)

I made this guide originally for my guild but, I decided to post it here…

[Greater Frost Protection Potion]:

- [Recipe: Greater Frost Protection Potion] drops from:
— Frostmaul Giants level 60 (elite)
— Easy to kill with a 2 people around 60
— Sometime solo-able if your good geared
— Frost resistant

- Takes:
— [Elemental Water]x1
— Drops from Cresting Exile in Arathi Highlands, Circle Of East Binding
— [Dreamfoil]x1
— Found in Un’Goro Crater
— [Crystal Vial]x1
— Most towns have a vendor that sells these

- Used For:
— 1.11 "Naxxramas" Instance in EPL

- Esimated price as of 5/16/06 – 250g

- 2 Minute cooldown
————————————-
[Greater Nature Protection Potion]:

- [Recipe: Greater Nature Protection Potion] drops from:
— Rotting Behemoth level 55
— Easy to solo
— On the left side of the fat river in WPL

- Takes:
— [Elemental Earth]x1
— Drops from Rock Elemental in Badlands, central southern area, you gotta climb up some mountains
— [Dreamfoil]x1
— Found in Un’Goro Crater
— [Crystal Vial]x1
— Most towns have a vendor that sells these

- Used For:
— AQ 20/40 (Heavaly needed)

- 2 Minute cooldown
———————————–
[Greater Fire Protection Potion]:

- [Recipe: Greater Fire Protection Potion] drops from:
— Firebrand Invoker level 57 (elite)
— Need a instancce group
— In BRS

- Takes:
— [Elemental Fire]x1
— Drops from Burning Exile in Arathi Highlands, Circle Of Inner Binding
— [Dreamfoil]x1
— Found in Un’Goro Crater
— [Crystal Vial]x1
— Most towns have a vendor that sells these

- Used For:
— Most blackrock mountain instances, Ony, and other dragonkin/lava based instances

- 2 Minute cooldown

- Esimated price as of 5/16/06 – 350g
——————————————
[Greater Arcane Protection Potion]:

- [Recipe: Greater Arcane Protection Potion] drops from:
— Cobalt Mageweaver level 57 (elite)
— They also drop other phat lewts
— Go on path south of everlook, first left road
— Frost based attacks, frost resistant (I assume)

- Takes:
— [Dream Dust]x1
— From disenchanting
— [Dreamfoil]x1
— Found in Un’Goro Crater
— [Crystal Vial]x1
— Most towns have a vendor that sells these

- Used For:
— Arcane Protection will probably come into play when
— Medivh’s Tower – Kharazan is opened for the expansion.
— While that is a long way off, you may want to invest in some
— of those goodies now while they’re nice and cheap.

- 2 Minute cooldown
—————————————–
[Greater Shadow Protection Potion]:

- [Recipe: Greater Shadow Protection Potion] drops from:
— Shadowmage level 59
— Middle east indent in the border thingy

- Takes:
— [Shadow Oil]x1
— From [Recipe: Shadow Oil]
—- Sold in 1k Needle from Lore Vendor
— [Dreamfoil]x1
— Found in Un’Goro Crater
— [Crystal Vial]x1
— Most towns have a vendor that sells these

- Used For:
— Naxxramas, and certain bosses in MC (But not really needed)

- 2 Minute cooldown

Posted in wowstrategy | Comments Off