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November 11, 2008

Leipzig: Wrath of the Lich King opening cinematic (Wow)

has released the opining cinematic of the Wrath of the Lich King expansion at the Leipzig Games Convention! I can't express just how awesome it is, so why don't you see for yourselves? Watch the video below.

Aside from the movie, Blizzard will also host a Q&A portion, playable demos, and a forum at the convention. We'll be sure to let you know if anything new comes out of the event. Enough dilly-dally though, here's the movie, enjoy!


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Source: wow.qj.net

Blizzard to show off Lich King opening cinematic at Leipzig Games Convention
Arthas approves of this message - Image 1Blizzard has already confirmed their presence at the Leipzig Games Convention, but Kotaku recently found out an extra bit of information pertaining to Blizzard's presence at GC. Specifically, Blizzard will be showing off some new media for convention-goers to drool over.

According to Kotaku's report, Blizzard is planning on unveiling the opening cinematic movie for Wrath of the Lich King at the event.

Following the airing of the opening movie, the company will also host a Q&A session, presumably to answer questions folks may have on the cinematic.

Playable demos, an opening cinematic, and a forum for questions. Sounds like the Blizzard media machine is going full force at Leipzig. Keep checking QJ for updates from Leipzig as it happens.



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Source: wow.qj.net

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November 10, 2008

PVP Engineer Exploit (Wow)

1) Play as an engineer
2) Attack a warrior or rouge friend in a large pvp fight.
3) Use Mind control cap on them and hit beastial wing.
4) Beastial wing's effect will stay on them.
5) It will break mind control on them.
6) Easy killings for your friend.

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November 9, 2008

World of Warcraft PTR 3.0.2 arriving soon (World of warcraft)

's Public Test Realm has taken the backseat in favor of the Wrath of the Lich King beta, it doesn't mean Blizzard has totally ignored the test server altogether. The European servers have recently been wiped to make room for the new 3.0 build of the PTR, according to Blizzard poster Tigole.

Tigole also mentioned that some patches were on the PTR for over two months already and should receive some major testing once it goes live. In addition, 3.0.2 will be sure to arrive some time before Wrath of the Lich King 2.0.1, similar to when the pre-Burning Crusade patch was implemented a month before the actual expansion was released.

Since there are still a lot of people trying out the WotLK beta, this means people who want to test out the new updates in the PTR will have a lot of free space on the Realm to do so. Also, Tigole mentioned that none of the classes are done, so anyone willing to sign up for the PTR will be more than welcome.


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Source: wow.qj.net

Wrath of the Lich King pre-release patch coming soon
Lich King - Image 1 The Wrath of the Lich King expansion for Blizzard's much-loved World of Warcraft is all ready to invade the PC gaming world by storm. But before that, a new content patch is in order.

Says Blizzard, you can expect this patch to arrive in the coming weeks, and this is quite akin to what Blizz did prior to the release of The Burning Crusade.

This patch for WotLK essentially caters to the bridging of the current game content with the expansion. Gotta keep it all in the family, you know. As expected, there are, of course, exciting changes and additions, the most prominent of which are the following:

  • New class spells and talents
  • Stormwind Harbor
  • Barbershops in capital cities
  • Zeppelin towers outside of Orgrimmar and Tirisfal Glades
  • Two brand-new Arenas featuring challenging new layouts, terrain hazards, and moving obstacles
  • Guild calendar
  • Hunter pet skill revamp
  • New profession: Inscription

Do take note, though, that this is by no means the final list, so we're betting we'll be seeing some more stuff thrown our way before the patch comes out. Or if not, well, we can always check it out ourselves, right?

Oh, and do take heed, particularly all Burning Crusade players. You guys will be able to select Inscription as one of the two professions and level up to a skill level of 375 with it. On the release of WotLK, those who purchase and install the expansion will be able to continue their leveling in Inscription, as well as other professions, even beyond 375.

Watch out for the full patch notes! They're coming very soon.


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Source: wow.qj.net

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November 8, 2008

Guide to a 60 Rogue (Warcraft)

Guide to a Rogue
————————
[1] Introduction

[2] Rogues Loot List

[3] Builds

[4] Sites *UPDATED**FIXED*

[5] Abilities

[6] Gathering Prof.

More Chapters will come in time.
====================
[1] Introduction

This guide is only for Rogues, you cannot mix it with any other class, this is a guide for both Alliance and Horde Rogues. Over the time WoW has been around people have been asking these questions : ' WTH is a Good buidle for a Rogue? ', ' Rogues are boring me out y? '. This guide is created to answer these questions. Do not flame my guide, just give me requests our what ever you want, except flames. Well hope you enjoy this wicked guide.

- Lethal
—————————————
[2] Rogues Loot List

It embarrasing enough when a Rogues tries to roll on Druid pieces when he/she doesn't know its a druid only item and rolls on it based on stats, so heres a nice loot list by a friend of mine :
http://www.geocities.com/nebk316/RLL/Rogue_Loot_List_v1.html

Heres another loot list I found on Google :
http://fragstat.com/wow/instancedrops.html
—————————————-
[3] Builds

The main thing people get wrong as Rouges are the builds; they either copy someone elses * its not that bad, but still * or randomly select points. First time Rogue especially have htis problem, well heres some thing to fix this.

My Rogue Build :

ASSASSINATION: 21pts
—————————-
# Improved Eviscerate - 3/3 points
Increases the damage done by your Eviscerate ability by 15%.

# Malice - 5/5 points
Increases your critical strike chance by 5%.

# Murder - 2/2 points
Increases your chance to hit while using your Sap, Ambush, Garrote, or Cheap Shot abilities by 5%.

# Lethality - 5/5 points
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 30%.

# Vile Poisons - 2/5 points
Increases the damage dealt by your poisons by 6%.

# Improved Instant Poison - 3/5 points
Increases the chance to apply Instant Poison to your target by 6%.

# Cold Blood - 1/1 point
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.

COMBAT: 5pts
—————–
# Improved Sinister Strike - 2/2 points
Reduces the Energy cost of your Sinister Strike ability by 5 Energy.

# Lightning Reflexes - 3/5 points
Increases your Dodge chance by 3%.

SUBTLETY: 25pts
——————–
# Master of Deception - 5/5 points
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4)

# Camouflage - 5/5 points
Increases your speed while stealthed by 15%.

# Elusiveness - 5/5 points
Reduces the cooldown of your Evasion, Vanish, and Blind abilities by 1.3 minutes.

# Opportunity - 5/5 points
Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.

# Improved Ambush - 2/3 points
Increases the critical strike chance of your Ambush ability by 30%.

# Improved Sap - 1/3 point
Gives you a 30% chance to return to stealth mode after using your Sap ability.

# Preparation - 1/1 point
When activated, this ability immediately finishes the cooldown on your other Rogue abilities.

# Improved Distract - 1/2 point
Increases the radius of your Distract ability by 3 yards.

===========================
How to use this build: ^ the one above

First is to always open up with a cheap shot or ambush ( I use ambush ) then start pounding away with SS then when at 3 - 5 Pts ( Depends on your HP and Targets HP ) use Evi, then repeat. If you reach 50% HP its best you use Vanish then Cheap Shot, then SS till target has max Pts on him/her then if Evi isnt rdy by now use Prep then Cold Blood to hopefully finish the target. Using this build requires the true rogue or a sneeking player if your non of tht by all means don't use this build lol, you'll just get Murdered like a Decked out Rogue vs the Holy Priest.
——————————————–
Here was My DoT * Damage over Time * Build:

ASSASSINATION: 25pts
—————————-
# Improved Eviscerate - 3/3 points
Increases the damage done by your Eviscerate ability by 15%.

# Malice - 5/5 points
Increases your critical strike chance by 5%.

# Ruthlessness - 3/3 points
Gives your finishing moves a 60% chance to add a combo point to your target.

# Murder - 2/2 points
Increases your chance to hit while using your Sap, Ambush, Garrote, or Cheap Shot abilities by 5%.

# Lethality - 3/5 points
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 18%.

# Vile Poisons - 2/5 points
Increases the damage dealt by your poisons by 6%.

# Improved Instant Poison - 2/5 points
Increases the chance to apply Instant Poison to your target by 4%.

# Cold Blood - 1/1 point
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.

# Improved Kidney Shot - 2/3 points
Reduces the cooldown of your Kidney Shot ability by 4 seconds.

# Improved Deadly Poison - 2/5 points
Increases the chance to apply Deadly Poison to your target by 6%.

COMBAT: 0 Pts
——————
SUBTLETY: 25 Pts
———————
# Master of Deception - 5/5 points
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4)

# Elusiveness - 5/5 points
Reduces the cooldown of your Evasion, Vanish, and Blind abilities by 1.3 minutes.

# Opportunity - 5/5 points
Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.

# Improved Garrote - 2/2 points
Increases the duration of your Garrote ability by 6 seconds, but reduces the damage by 10%.

# Improved Rupture - 3/3 points
Increases the damage of dealt by your Rupture ability by 30%.

# Improved Distract - 2/2 points
Increases the radius of your Distract ability by 5 yards.

# Preparation - 1/1 point
When activated, this ability immediately finishes the cooldown on your other Rogue abilities.

# Improved Cheap Shot - 2/2 points
Reduces the Energy cost of your Cheap Shot ability by 20.

# Hemorrhage - 1/1 point
An instant strike that damages the opponent and causes the target to hermorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 seconds. Awards 1 combo point.

Level 46: 5 damage increase
Level 58: 7 damage increase
==========================
How to use this build: ^ the one above

Do NOT use SS, because it is a waste of energy in this build, use Hemorrhage to open up atks, its required hat you use either Rupture or Evi, the battle conditions will tell you wat to do, if you open up with Garrote its best you use Evi when at 3-5 Pts on the Enemy, but if you use Cheap Shot ( NO Ambush ) its best you use Rupture then start hacking/slashing away with Hemorr and Evi. Also in this build since you do less Instant/Burst Dmg its best you use Swords, no Maces because since the patch up Blizzard has reduced the ammount of Dmg Maces do with Rogues. Using Swords with Strength and Agilty are the key ( No Stamina, your gear can do that ) because you want to hit hard while doing DoT.
—————————————-
A Place to test your builds :
http://wowvault.ign.com/View.php?view=Talents.View&category_select_id=7
* BTW they have this for Every Class in the Game! *
=========================
[4] Sites

A place to Test Rogue builds * and other classes *:
http://wowvault.ign.com/View.php?view=Talents.View&category_select_id=7p

A nice site about Items/Quests for Rogues:
http://fragstat.com/wow/instancedrops.html

Rogues Weapons Chart:
http://shadowpanther.net/wow.htm

Lock Picking Guide:
http://forums.worldofwarcraft.com/thread.aspx?fn=wow-rogue&t=20276&p=1&tmp=1#post20276

Builds:
http://forums.worldofwarcraft.com/thread.aspx?FN=wow-rogue&T=723123&P=1

Loot:
http://www.wow-loot.com/rogue.htm

There will be more sites added in the Future, so keep this alive Very Happy.
=================
[5] Abilitys

Its good to know you surrounding right?, well thats the same with with your Rogue abilitys, best to know what your using eh? Heres a Niffty little site with this info, Ill post my own as soon as I colaborate it.

http://wow.allakhazam.com/db/spelllist.html?class=Rogue

I hope you like this.
=================
[6] Professions

+ Mining

This is a grreat money maker for a Rogue and I highly recommend it at low lvls so you can save up for a mount, if you do this for farming mats its best you pair it w/ Skinning, Blacksmithing is practicly useless with Rogues because Rogues don't use Mail or Plate, and the weapons that are made arn't benifical for a Rogue.

+ Herbalism

A good partner with Alchemy, though not much of a money maker by itself w/ Alchemy its a money maker AND it can benifit the Rogue as well.

+ Skinning

This is a very good money making Profession, mixed with Mining, you'll be the god of making money when it comes to Professions, Leatherworking is good for lvls 5 - 40, but at higher lvls it becomes a pain and becomes useless to a Rogue. Skinning is good for Farming w/ Mining.

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November 7, 2008

Twinking Your Twink With BOPs Using Your Main (Wow)

Step one: Ask a friend who'll not be needing to enter a party for a while to help you, make him send an invite to your main character.

Step two: Press alt+f4 to effectively disconnect your main but not kick him out of the party, now log onto your alt and ask a friend to invite your alt into the party with your disconnected main.

Step three: Bring your alt and main to the instance of your choosing using the alt+f4 technique.

Step four: Make your main kill all the mobs that can potentially agro your alt while trying to get him to the boss.

Step five: Now that you've cleared all the mobs with your main, alt+f4 and log onto your alt, make him run straight to the boss.

Step six: Alt+f4 again, log onto your main, and fight the boss…bring him down to about 5-10%, make sure you don't have your pet attack on by then, or dots, etc.

Step seven: Alt+f4 and log on your alt all while the boss is attacking your main, when you log in onto your alt, you will literally see the boss still attacking your main.

Step eight: Make your alt kill the already weakened boss, gather loot, and /dance

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November 6, 2008

Drink and be merry in World of Warcraft's Brewfest event (Warcraft)

's World of Warcraft. This year's Brewfest promises to be yet another fun-filled time to enjoy all the fermented fruits of the harvest - all without the hangover.

The main Brewfest festivals will begin this September 20 and will run all the way until October 4. The venues for the Horde and Alliance factions will be held at Orgrimmar and Ironforge respectively. You also can expect smaller beer gardens to be set up in all the other main cities across the game world.

Classic events such as Ram Racing and the Barkers Quest will be making a comeback, although veteran drinkers can also expect a few new events to pop up during this time. Belbi Quikswitch and Blix Fixwidget will also be offering a new set of Brewfest prizes for any tokens you win during these special events.

Whether you choose Thunderbrew, Barleybrew, or the Ogres as the poison of you choice, it's all good clean fun during the upcoming Brewfest event. Keep an eye on this spot for more updates regarding the World of Warcraft event.


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Source: wow.qj.net

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November 5, 2008

WotLK beta servers down for new build; level cap to be raised? (Wow)

The beta servers for Wrath of the Lich King are down , ladies and gents. That's because they are about to unleash a new build, and you bet this is but the calm before the storm.

As rumor would have it, based on the Gamona video interview at Leipzig earlier today, the level cap will be raised to 80. We cannot know for sure until the servers go back up. The downtime is expected to run for about six to eight hours, which started at 2:30PM PST.


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Source: wow.qj.net

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November 4, 2008

Disenchanting For Profit - A Guide (Warcraft)

I've made a ton of gold doing this - thought it was about time I shared some tips and tricks. :)

The Basic Idea

Buy cheap armour and weapons, disenchant them, and sell the resulting crystals/shards/essences/dusts for a profit. Easy!

Addons

I use three:

Auctioneer (http://www.auctioneeraddon.com)
Tracks Auction House prices, adds improved searching/sorting capabilities, suggests prices when creating your own auctions, and automates the posting of multiple auctions. This is a must-have addon for anybody using the auction house.

Enchantrix (http://www.auctioneeraddon.com) - included with Auctioneer
Comes with a database of disenchantable items, and what they disenchant to - helps you choose which items to buy. (If you want to sell enchants as well, it will help you calculate what to charge for them based on Auctioneer's prices for the reagents).

(As of this writing, the release versions of Auctioneer and friends are not WoW 2.x compatible, but the Beta version at http://www.auctioneeraddon.com/dl/AuctioneerComplete/ seems to be pretty solid now).

CT_MailMod (http://www.ctmod.net) - part of the CTMod package
Automates the sending/receiving of mail - open up to 50 mails with one click. You will be dealing with a lot of mail if you start doing this seriously. :)

Preparation

* Use Auctioneer to scan the Auction House. If you haven't used it before you should run scans regularly for a week or so, so that it can build up a good database of prices. Prices vary through the week - usually higher at weekends - and to a lesser extent through the day, so it is important to scan regularly over an extended period. To speed up the scans you can configure Auctioneer to scan only in the Trade Goods category, unless you are interested in prospecting in other areas.

* Train up your enchanting. As of patch 2.x, the maximum level of items you can disenchant depends on your enchanting skill. To disenchant items up to level 60, you need skill 225. You can train up to skill 60 with disenchanting alone which is a start; consult one of the 'powerskilling' guides in this forum for details on how to skill up efficiently from there.

* Learn how disenchanting works. When you disenchant an item, it may disenchant to several types of reagent - perhaps more than one reagent of a given type, but never to more than one type. For example, a level 41 green armour piece may disenchant to 1-2 Dream Dust OR (less frequently) 1-2 Greater Nether Essence OR (even less frequently) a Large Radiant Shard.

Weapons and armour disenchant to different items depending on their level requirement:

Levels 1-10: may disenchant to Strange Dust, Lesser Magic Essence or Small Glimmering Shard
11-15: Strange Dust, Lesser Magic Essence, Greater Magic Essence, Small Glimmering Shard
16-20: Strange Dust, Lesser Astral Essence, Greater Magic Essence, Large Glimmering Shard
21-25: Soul Dust, Greater Astral Essence, Large Glimmering Shard
26-30: Soul Dust, Lesser Mystic Essence, Small Glowing Shard
31-35: Vision Dust, Greater Mystic Essence, Large Glowing Shard
36-40: Vision Dust, Lesser Nether Essence, Small Radiant Shard
41-45: Dream Dust, Greater Nether Essence, Large Radiant Shard
46-50: Dream Dust, Lesser Eternal Essence, Small Brilliant Shard
51-55: Illusion Dust, Greater Eternal Essence, Large Brilliant Shard
56-60: Illusion Dust, Greater Eternal Essence, Large Brilliant Shard
50-60: Nexus Crystal from Epics, and very rarely (<1%) from Rares

Notes:

* Dusts drop most often from armour; essences from weapons. The only exception is Astral Essence, which drops exclusively from level 16-25 armour, never from weapons.

* Dusts and essences drop in larger quantities in higher level brackets (if they appear in more than one), e.g. a level 36 item may drop 3-5 Vision Dust, while a level 35 item may yield only 1-2.

* Blue items (nearly?) always yield a shard; greens yield one 4-5% of the time.

* Some green weapons/armour are not disenchantable at all, so be careful when bidding. Prominent examples are enchanter-crafted wands and the Twilight Trappings items (Twilight Cultist's Cowl etc.).

Buying

With Auctioneer and Enchantrix installed, when you mouse-over an item in the auction house a tooltip pops up telling you what it could disenchant to, with probabilities, and an expected value based on Auctioneer's price database. Because disenchanting is somewhat random, this is only a statistical estimate, but a good guide if you are disenchanting on a large scale. The simple rule is, if the item is 'cheaper enough' than its expected disenchant value, buy it!

You can look for good buys in any way you like, but I generally do the following:

1) Pick a level bracket (say, 46-50), item type (weapon or armour) and quality (uncommon or rare) and Search.

2) Look at a match and note its disenchant value in the tooltip. The value should be the same for all items of the same quality in the search results.

3) Figure out a maximum bid price. I usually bid up to 80-85% of disenchant value, but you may want to be more conservative. Remember that when you sell an item, the auction house takes a cut of 5% of the final sale price, so bidding much above 90% is a bad idea unless you have good reason to believe the estimate is too low.

4) Sort the list by current bid

5) Work through the list bidding on everything until you hit your bid limit. Remember to check all the pages.

Tips:

* If an item has a low buyout, or a buyout very close to its current bid, you may want to buy it outright instead of bidding

* If an item has a very low bid, consider bidding higher than the default to discourage others from outbidding you - better a smaller profit than none at all.

* Supply, demand and prices change, so don't be rigid in choosing your bid limit. If a reagent looks particularly rare at the moment, consider raising your limit. If there's an oversupply of a reagent, or you have a ton of it yourself already, you don't need to be so aggressive.

* Concentrate on level brackets which provide items you need, or think you'll need. Don't bid blindly on everything, or you'll end up with a huge surplus of certain reagents and fill up all your bags.

Disenchanting

Not much to say here. Grab your winnings from the mailbox and disenchant them.

Don't be disheartened if you make a loss on an item. So you paid 2g50 for something that yielded one lousy Illusion Dust; but next time you may get two Greater Eternal Essence from the same item - instant 10g profit. It's a gamble, but if you bid sensibly, the odds are in your favour in the long run.

Selling

It's mostly the same as selling any other type of item - know your market and set your prices accordingly. However, a few tricks:

* Lower level dusts and essence (up to level 40) are mostly bought by people who are skilling up enchanting themselves, and are buying in large quantities. You can save yourself some time by selling only full stacks of these reagents. Lower level shards (glowing and below) tend to be hard to sell - learning enchanters usually go for the dusts and essences because they're cheaper.

* At higher levels, there are still people skilling up, but also non-enchanters buying ingredients for individual enchants. I usually sell singly and in stacks of 5, 10 and 20 to cover all bases.

* Check prices for different quantities individually - single items and small stacks are often more in demand than full stacks, and can be sold for proportionally more.

* Keep your bid price close to or even the same as your buyout, to avoid people bidding, winning, and undercutting you. There is no deposit on enchanting reagent auctions, so no penalty for them expiring. I have mine set at 95% of buyout, but I sometimes go a little lower if I want to undercut someone.

* Watch for disparities in the prices and supply of lesser and greater essences: lesser essences often sell for more than a third of the price of greater ones. (I guess many people don't know that you can split/combine them).

* Don't flood the market. You may have 20 stacks of Vision Dust itching to be sold, but it's very unlikely that you'll get rid of all of it in 24 hours, and oversupply drives prices down. I usually limit myself to 4 stacks of dusts, 2 of essences, and 1 of shards, sometimes more for the lower level reagents that tend to sell in large quantities if they sell at all. You can always replenish your auctions if some of them sell.

* If you find you are running low on a particular reagent, jack your prices while you restock. Far better for your auctions to expire than to run out of a reagent when there's a shortage, and see people selling it for twice its normal price.

* Adjust your prices to track the market, but don't lower them too far. Floods never last forever, and after a while you should get a feeling for a baseline price where things will always sell eventually. Enchantrix includes some built-in baseline prices, used in the tooltip, but they may not match your server's economy; you can adjust them by editing the .lua files if you like.

* Use Auctioneer's 'Post Auctions' pane rather than the default UI. If you have scanned recently (always a good idea before posting auctions) it displays a list of other auctions for the same item to help you choose a price (or buyout cheap auctions). It can also automate the posting of multiple auctions - e.g. 10 auctions of Illusion Dust@1g20.

* In recent versions of Auctioneer, manually searching for an item using the regular 'Browse' UI - and viewing every page of matches - updates Auctioneer's prices for that item, so you don't need to do a full scan if you are only posting a few different types of item.

And that's it

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November 3, 2008

Wrath of the Lich King: video preview of Calendar System (Warcraft)

's Wrath of the Lich King expansion is finally going to come out in a few weeks. bet you're looking forward to the pre-release patch that's going to come real soon.

One of the biggest changes in the Wrath of the Lich King is the new Calendar System, which will be offered in the pre-release patch. Here are the features we can expect when the Calendar System gets released:

  • Pre-existing events, like holidays and raid lockouts, will be on there by default. You can select what sort of events you want to see on your own calendar.
  • Any user can create events viewable to their guild and/or to a user-selectable list of invitees. Events can be of various categories, like "PvP" or "Raid."
  • If you send someone an invite, their calendar icon (on the minimap) will flash. They will then be able to RSVP to the event with whether or not they're coming.
  • Events to which people have RSVPed show the total number and number of each class; very handy for raids. You can invite people to a party or raid straight from the calendar interface if they're online.

Of course, words just aren't enough sometimes, so here's a video of the calendar system in action. Check back for more updates on World of Warcraft's Wrath of the Lich King.


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Source: wow.qj.net

World of Warcraft Arena Season 4 will end soon

End of Arena Season 4 Coming Soon - Image 1

It seems like it was only yesterday when it started, and now it's almost at an end. According to Wryxian of the World of Warcraft forums in Europe, Season four of the Arena will end in less than two weeks, on October 14.

Once Season 4 ends, teams and ratings will carry over so that players still get to earn points and purchase gear until Wrath of the Lich King launches on November 13. Also, note that October 14 is only a tentative date, as Wryxian explains:

We re currently planning to end the fourth Arena season on October 14, 2008, and as always — this date could easily change.

This Arena Season is only ending in respect to the ladder, meaning we'll be taking a snapshot of the season's ladder and then go through our normal process to determine who is eligible for the end-of-season rewards. This process should take approximately one week.


It's very important for players who feel that they may be eligible for the arena-specific title and/or Armored Nether Drake to refrain from transferring their character to another realm between the date outlined above, and when the end-of-season rewards are physically awarded.


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Source: wow.qj.net

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November 2, 2008

Maraudon Guide Level 50-70 (Warcraft)

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