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July 5, 2010

General Complete List Of Emotes (Warcraft)

Here's a complete list of "emote" commands, just type in /<emote here> and you shall perform the emote!

A few people had requested this, so here it is. :)

Agree
Amaze
Angry
Apologize
Applaud
Applause
Beckon
Beg
Belch
Bite
Bleed
Blink
Blood
Blow
Blush
Boggle
Bonk
Bored
Bounce
Bow
BRB
Burp
Bye
Cackle
Calm
Cat
Catty
Cheer
Chew
Chicken
Chuckle
Clap
Cold
Comfort
Commend
Confused
Congrats
Congratulate
Cough
Cower
Crack
Cringe
Cry
Cuddle
Curious
Curt
Curtsey
Dance
Disappointed
Doh
Doom
Drink
Drool
Duck
Eat
Eye
Farewell
Fart
Fear
Feast
Fidget
Flap
Flex
Food
Frown
Gasp
Gaze
Giggle
Glad
Glare
Gloat
Goodbye
Greet
Greetings
Grin
Groan
Grovel
Guffaw
Hail
Happy
Hello
Hi
Hug
Hungry
Impatient
Insult
Introduce
JK
Kiss
Kneel
Knuckles
Lavish
Lay
Laydown
Lick
Lie
Liedown
Listen
Mad
Massage
Moan
Mock
Moon
Mourn
No
Nod
Nosepick
Panic
Peer
Peon
Pest
Pick
Plead
Point
Poke
Ponder
Pounce
Praise
Pray
Purr
Puzzled
Question
Raise
Rdy
Ready
Rear
Roar
Rude
Salute
Scratch
Sexy
Shake
Shimmy
Shindig
Shiv
Shiver
Shoo
Shrug
Shy
Sigh
Sit
Slap
Sleep
Smell
Smirk
Snarl
Snicker
Sniff
Snub
Sob
Soothe
Sorry
Spit
Spoon
Stare
Stink
Strong
Strut
Surprised
Surrender
Talk
TalkEx
TalkQ
Tap
Taunt
Tease
Thank
Thanks
Thirsty
Threat
Tickle
Threaten
Tired
TY
Veto
Victory
Volunteer
Wave
Weep
Welcome
Whine
Whistle
Wicked
Wickedly
Work
Wrath
Yawn
Yay

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July 4, 2010

1-60 For Groups (World of warcraft)

Levels 1-20

I highly advise against grouping with anyone until

you're well into your teens. At this point of the

game, very few people know how to use their classes

and skills properly and honestly, you're going to die

a lot because of it. That being said, there are a few

times you will want to group to get chain quests out

of the way, Defense of the Lands in Loch Modan is one

example.

For Alliance members, I suggest heading to Loch Modan

or Westfall in the teens, then head to Redridge until

you're level 20. Yes, if you're a night elf, you need

to travel far but there are no non-night elves in Teldrassil

or Darkshore and you're missing out on grouping with

Mages, Warlocks and Paladins.

For the Horde, The Barrens are where it's at. You don't

need to group much at all here but you can head into

the Wailing Caverns instance for some decent experience.

More than likly, you'll be level 20 in less than a week.

If you start on a Friday night and play through the entire

weekend you can hit 20 by Sunday if you know what you're doing.

Grouped with a healer you'll tear through everything with ease

and no downtime.

Levels 21-40

————

At this point you will have a good grasp of what you can and

can't do as a Rouge. You will acquire the last of your Rouge

skills and get to try out different combinations. You will also

get to actually see some use from your talents as you'll be deep

enough into the trees to access some of the stronger talents.

As an Alliance you're looking at Duskwood and the Wetlands for 20

through 30, Stranglethron Vale(STV) for nearly all of your 30's.

The quests in STV require groups and give some excellent Rouge items.

As Horde, you're more than likely still in the Barrens for a few levels.

Head out to Stontalon Mountains and 1000 Needles for the rest of your 20's,

IN THAT ORDER. For the 30's, I also suggest STV through Gromgol as there are

some very nice quests to complete for some good gear.

Near the end of your 30's, I highly suggest heading to the Scarlet Monastery(SM)

as there is a quest that will give you either a good dagger (Black Menace) or sword

(Blade of Harmony). The Tigerbane also drops here. There's nothing wrong with simply

doing SM until you hit 40.

Before you hit SM, hit Gnomeregan and get to the end to kill Thermaplugg to complete

the quest to get Triprunner Dungarees. You'll keep these pants well into your 40's. You

can also pick up the Toxic Revenger.

I won't go into super big details for these levels as they are fast to get through, 20-30

will be a week's worth and 30-40 about the same. Playing 4 hours a night you should easily

get at least 1 level per session if not more. Just do as many quests as you can.

Levels 41-60

————

This is when the Rouge truly stands out. There is a very little difference between Horde and

Alliance either as they usually each have their own outpost in most zones. I won't go into

too much detail here because this is the Groups section and you really will be grouped for the end

of the 50's.

You should head to the Badlands for the early 40's and knock off Uldaman by level 45. Head

off to Feralas to complete some easy quests then up to Mauradon. Make sure you collect as

many quests as you can for this instance and go through it multiple times. There is some very

good Rouge loot here so kill all named opponents a few times.

After you've done your run of Mauradon, head to Tanaris and knock off Zul'Farrak. There are

about 9 quests for this zone alone and you can probably do 7 of them in 1 run that lasts 2 hours.

It's best done at level 48+ and you will have a great chance to practice your Distract Pulls here.

Later on, you can head to the Sunken Temple to run off a few quests, which is by now an easy instance.

From 50-55 there's not much going on group wise but you can head to Ungoro Crater and both the East and

the West Plaguelands. From 55 on up, it's Blackrock Deeps, Black Rock Spire, Strathholme and then Scholomance,

in that order of difficulty.

You will often find groups availble for BRD while in a major city. You will find the best gear in these instances.

From 50 on up, never turn down an opportunity to go and from 55 on make an effort to go.


SOLOING EXPERIENCE LEVELS 1-60

——————————

LEVELS 1-20

———–

Levels 1-10, stay in your home zone. There are tons of quests to do and you are

close to town when you die. Don't leave until you're level 10 as there's simply

an abundance of things to kill up to that poing and grinding is great. At level 10,

go to the main city and the rouge trainer. They will give you a quest to get the Blade of Cunning.

Do this quest now, as the dagger is quite effective. You can also start using different

weapons at this point by training in certain cities. If you have mining or skinning, start it

now. You will see your first gold by level 8 if you do either profession by selling on the

Auction House in Ironforge/Ogrimmar. You can get to level 10 inside 1 day.

From 11-20, it's pretty much the same thing. Hrode are in the Barrens and Silverpine Forest,

doing quests while the Alliance is in Loch Modan and Westfall. Again, the professions can make

a good buck here, so keep at it. Near the end of the 20's you will be able to do your first instance.

I suggest you do it simply for the chace to get better gear.

There's always a chance some stuff will drop by doing the instance but odds are the reward for killing

the end boss is what you really want. Getting to 20 can take a few days if you quest a lot. If you simply

grind, you can finish all of this in 2 days.

You can get to level 20 in a weekend if you don't mess around.

LEVELS 20-30

————

Get your Poison quest done now. Alliance, it's easy to solo. Horde, get some friends. Make Instant Poison

and see the difference in your damage output.

Alliance, you will be hunting in Redridge Mountains and Duskwood. The undead in Raven Cemetary are quite

good to kill as they are humanoid and easy prey. Can always move on to the Nightbanes (SE corner) in the

later 20's. Finishing off the Ogres (West of the road to STV) is easy in the high 20's. All humanoid with

a few casters thrown in. If you're in Stormwind, do the Stockades a few times. There are half a dozen quests

to kill all the named in there and the experience is really good from 25-29. The instance is so small it will

take about 30 minutes per run.

Horde can do Stonetalon on the Goblins and Kobolds. Then move onto 1000 Needles and killing Centaurs. You

can also head to HIllsbrad HIlls (on a non-PVP server. PvP servers, this is a zone you will be killed non-

stop) and kill some Farmers and Gnolls.

Not much instance wise, nor gear wise. I suggest just grinding for 2 levels and going back to town only to

train and dump your items on the Auction House. Also, look for upgrades to your weapons. There's a fair

ammount of leather gear available at these levels as well.

LEVELS 30-40

————

First, go to the Auction House and buy all the pages to the Green Hills of Stranglethorn quest. Once you have

them all, heave to STV and the Hunter's Camp to turn it all in for some great experience (10k if memory serves)

and decent enough reward.

STV is really where it's at for the 30's. There is just simply an abundance of quests here that all stack and give

good Rouge rewards. The animal mastery series is really good and you can knock off the first 2-3 quests in each

series alone. The bosses at the end require a group but the rewards are well worth it. Head to Booty Bay and get some

more quests there.

Grind-wise, there's the NE Kurzen Compound that has relatively easy opponents from 30-33. After that, head to Venture Co.

Basecamp and kill goblins. They are casters, so really easy kills if you can catch them before they start casting on you.

They are good from 33-36. After that, head to the middle of the zone and the East side of the road. There are trolls here

to kill that don't have a damage shield. If you were hunting rolls in the low 30's, you would notice some are Shamen and

that damage shield would just destroy you. The higher level ones don't use it for some reason… They can get you to level 40.

They drop Flasks of Mojo that sells well in the Auction House.

In the late 30's you can head to the Alterac Mountains and kill the Ogres. They have really low hit points and armor and therefore

die with ease. There are a few quests you can knock off in Hillsbrad that bring you here as well. If you're a skinner, the Yetis are

great. They are humanoids that you can skin.

NOTE: STV has a Rouge trainer, so you don't have to go back to the main town to train. You might want to leave STV at 35 and come back

near 38. It will make things easier for questing.

Gnomeregan has a very beautiful pear of leather pants for killing Thermaplugg. You'll be using them until you can get an upgrade in Mauradon.

Doing Scarlet Monastery(SM) and killing the bosses gives you either a good sword or dagger. Hell, just doing SM runs is a good way to get some

new gear as the drops rates are quite high and the areas pretty small. The experience is decent enough buy you're here maily for the gear.

LEVELS 40-50

————

If there was a 'Hell Level' this enitre block would be it. It just seems hard to find any good

gear for this area and it hinders your experience gain. There are a lot of quests you can polish

off here and some easy collection ones as well.

Badlands Have a fair amount of collection quests to do and the Ogres in the SW corner offer good cash.

Also, the first Sturdy Junkboxes will drop here. You can do all of the quests solo except for Tremors

of Earth. Do this quest with at least 3 other people, it gives you the Blazewind Breastplate which will be

your BP until the 50's. Just doing quests, you can shoot through 42.

Head to Feralas and do a few quests there. There are some gnolls to kill in the South area as well as some

ogres West of that. Get the simple quests done and then head to Tanaris, where the real gains are. Yetis are

decent enough. I would not stay too long though, as mobs wander a lot ehre and you get adds frequently.

Kill the Wastewater Bandits. They have really low hit points for melee types and

occasionally drop water stachels. There's a quest in Gadgetzan (The main town in

Taris) where 5 of these give ~300xp adn the quest is repeatable. Kill these guys

until you're 45. They spawn all over the East side of the zone and have chests

that pop with them. There are some 'Rouge' bandits that are in stealth but you

should be ok if you pay attention to your combat indicator (Where you level is

indicated, it turns to a X of swords when in combat). Very easy to kill, have a

chance to drop Scorpid patterns, Mageweave out the wazoo! (Great for first-aid

and 1 stack sells for 1g in AH) and decent drops.

Once you hit 45 or 46, head to Hinderlands. You probably have a fair chunk of

quests for this zone anyways. Head to Aerie Peak and start the quests available.

At 45 you should be able to complete every quest here. Make sure you start the

Saving Sharpbeak quest line, as well as the Ancient Egg quest, both requiring

groups to complete. The Saving Sharpbeak quest gives the Gryphon Rider's Stormhammer

a great weapon to have.

Grinding though, there is no better place in all of the game. From 45 to 50 you head

to the Altar of Zul and kill Soothsayers (10 of them). They are casters with really

low hitpoints and long cast times. They occasionally drop Wildvinem, which you should

keep as it sells for nearly 1gp each. They usually drop Troll Necklaces which when turned

in, in groups of 5 gives 390xp. With 4 empty 12 slot bags, I kept one solely for Troll

Necklaces that stack up to 20. They have a good chance of dropping items as well,

including the rare pop of a named troll. The biggest hurdles here are 3 roaming wolves.

When they attack you, just Vanish. It isn't worth the time killing them until 49 as they

spawn quickly. In an hour you'll have memorized the wolves movement pattern and where

the SOothsayers are. You will likely finish levels 45-50 faster than you did 43-44.

Dunemaul Compound in Tanaris isn't too bad either as the ogres have a better chance of

having Junkboxes on them. They do hit hard however. I qould only consider this if the

trolls are camped.

Ghosts in Azshara are reportedly silver mines and there are a lot of casters. They tend to

be camped by higher levels though.

Instance wise, do Uldaman for the quests once you hit 43. There's not much item wise and the

creatures spawn so close the experience isn't too good. Do Zul'Farrak for some decent leather

loots (Scorpashi items). There are about 9 quests that deal with this area, including the

Ancient Egg and Saving Sharpbeak quests. Razorfen Downs are pretty good here too, with decent

gear but it's a low 40s zone. Mauradon should only be done near the end of the 40s as the bosses

can be really hard and the 'orange' side of the zone is deadly to anyone under 50. In fact, if

you can, avoid the 'orange' side of the zone completely. It causes a very Large amount of lag,

everything seems to posion you or have a damage shield.

LEVELS 50-60

————

The 50's are really all about the last push so you can do Blackrock instance runs. You also get the

final super powerful skills. Eviscerate now does at base damage what you were hitting for in criticals

in the 40s.

At 50, head to Ungoro as it has a ton of collection quests availible. It is entirely a beast zone.

However, there is no cash that drops but there is still a chance of items dropping. Doing all the quests

from Marshall's Refuge (that are non-elite) can get you 2 levels in a day. It really is ridiculous the

amount of experience you can gain from this zone with now effort. Bring a Mithril Casing, you need it

for a certain quest.

The Blasted Lands have 5 quests that stack fro a temporary stat buff to each stat. Personally, the quests

that need stuff from Basilisks and Vultures are not worth the effort as the drops are way too slow. They

are also repeatable for the experience. The ogres are also decent experience and start to drop Heavy

Junkboxes. Level 51-53 is a good spot on these. Again, they can hit hard compared to other humanoids.

Felwood has some good kills at Jaedenar that give fraction to the Timbermaw fraction. At

this point you should have your set weapons until you do high level instances, so put

Demonslay on both. This gives a chance to stun and 100 damage hit on all demons, which

Felwood is full of. With the enchantment it's incredible the amout of kills you can rack

up. Decent for the lower 50s. Actually some people stay here longer with Demonslay because

the kills become almost trivial, killing non-stop with out the need to heal.

Azshara is also a good area to run through at this point with dual Demonslay weapons.

The West side of the zone has some satyrs to kill which are pretty easy to keep clear,

though they tend to have imp minions. The northern part of the sone has more Satyrs

near level 51 if you find the West Camp Slow.

The mid 50s allow you to move to Winterspring. In the SW corner, there's a Dwarf lady

who gives a decent cloak for just walking from one end of the zone to the other. The

town also has a fair chunk of quests to complete, which aren't too bad. The really good

spot though is Lak Kel'Therill. It has more ghosts which are easy kills until about level

58.

The Plaguelands are the final area to hunt in. The West from 52-55 and the East from 55 to

60. They are just full of undead to kill. Mainly though, you're here for the Argent Dawn

faction, which can only be gained when you're under level 60. Might as well get it done before

that final level up. If you're looking for more deomons to kill, the East has a lot of hounds

but that's pretty much it.

The end of your travels will be in Blackrock Stronghold. Getting the basics of the spawn will

kill you a few times but once you get the hang of it, the experience is golden. Half of it

is casters, which are perfect for killing. you will more than likely hit 60 here.

Instances next. you want to finish everything off in Mauradon before 55. The Trash Blade

(from killing the princess) is an excellent sword, only being beat by a rare world drop

or killing the end boss of Blackrock Spire. Finish up any quests left for the SUnken Temple

as well, there are a few that give some decent rewards. There are quests for this instance all over

the world, so don't be surprised when you find a new one.

Blackrock Depths and Blackrock Spire are where you will spend your upper 50s. The drops here are

ridiculously good and require you to have a skilled group. Mess up just a little bit and you wipe.

You will want to finish the 50s so bad that you're more than likely to just plow through in a week.

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July 1, 2010

Darnassus Reputation Guide (World of warcraft)

Darnassus Reputation Guide

Rewards


  1. At Honored you receive a 10%
    decrease on vendor purchases and repairs.
  2. At Exalted you can purchase a tiger mount and the Tiger
    Riding Skill. This is not race restricted, meaning that any
    alliance race can purchase a tiger mount if they are Exalted with
    Darnassus.

How to raise your reputation

  1. First of all go to the AH and purchase (or farm them
    yourself)
    - 3 stacks of Wool Cloth
    - 3 stacks of Mageweave Cloth
    - 3 stacks of Silk Cloth


  2. Go to Darnassus and seek Raedon Darkstriker, the Darnassus
    Cloth Quartermaster, located in the tailoring shelter in the
    Craftman's Terrace. The items that you have bought will allow you to
    do the following three quests

    - A Donation of Wool
    - A Donation of Mageweave
    - A Donation of Silk

    This should bring you 150 reputation for each quest=450
    reputation in total. You also unlock the quest Additional
    Runecloth
    , which is a repeatable level 50+ quest, allowing
    you to raise your faction as high as Exalted.
  3. (If you have already completed the Un'Goro Soil quest line,
    please proceed to the next step). Get the Un'Goro
    Soil
    quest from ArchDruid Fangal Staghelm. This
    quest line provides the character with an Evergreen Pouch.
    With it you can combine 2 Un'Goro Soil
    and 1 Thaenis Seed. This will yield
    either 1-4 Morrowgrain or a random
    herb. The pouch has a 10 minute cooldown.
  4. Go to Un'Goro and gather Un'Goro Soil. Whenever your pouch
    is up combine the soil with the Thaenis Seeds. You will need about
    60 Un'Goro Soil to be on the safe side as the combine doesn't always
    yield Morrowgrain. At some point you will be out of Thaenis Seed,
    when that happens go back to Darnassus and turn in Un'Goro Soil,
    you'll be able to purchase more Thaenis Seeds from Arch Druid
    Fandral, once this quest is complete. (For this turn in you'll need
    20 Morrowgrain)

  5. After doing the remaining combines, complete the quest
    Morrowgrain Research
    at Arch Druid Fandral (requires 10 Morrowgrain). Make sure
    that you have 10 more Morrowgrain
    in your bags and go to
    Feathermoon Stronghold. Get the quest The
    Mystery of Morrowgrain
    and complete it. Morrowgrain
    may now be turned in to Quintis Jonespyre, Feathermoon, or
    Mathrengyl Bearwalker, Darnassus, yielding 25 reputation per 5
    Morrowgrain.
    (from level 47-50… that means 5 reputation at
    level 60)
  6. Empty your bags completely and purchase a bunch of Thaenis
    Seeds (100 or so to start off, you'll probably need more later on).
    Go to Un'Goro Crater and gather as much Un Goro Soil as you can
    carry… however still leave one or two backpacks empty and go to
    Azshara. Remember from now on, whenever your pouch is up do a
    morrowgrain combine… destroy the trash herbs that you get or sell
    them, as you wish, but make yourself a macro with the pouch to be
    ready to do a combine every ten minutes.

    Now go to the 48-51 Bloodelves in Azshara.


  • Any other Runecloth farming spot works for this too, but we
    chose the Bloodelves because this spot is often deserted and the
    mobs have fairly low HPs. Also you can take a flight from Azshara to
    Darnassus to do turn ins once you have no Un'Goro Soils anymore (or once your bags are full). Kill those Bloodelves over and over until
    you either fill up your inventory with Runecloth or until you have
    no Un'Goro Soil anymore.
    Note:
    If you sell the junk you get here or if you destroy it is up to
    you… selling it will of course slow you down but might bring you
    very nice cash in the long run.


  • Once you have your backpacks filled up take a flight to
    Darnassus and turn in the Morrowgrain and the Runecloth that you
    have

5 x Morrowgrain=25 Reputation (at Mathrengyl Bearwalker)
(Note that you get 25 reputation at level 47-55, after that the
reputation you get decreases by 5 per level you take, that means
you'll get 5 reputation for a morrowgrain turn in at level 60
)
20
x Runecloth (one stack)=50 Reputation
(at Raedon Darkstriker)


Reputation Upgrade


  1. Neutral to Friendly
    3,000 points
  2. Friendly to Honored
    6,000 points
  3. Honored to Revered
    12,000 points
  4. Revered to Exalted 21,000 points


  • If need be you can stock up on Thaenis Seeds and go back to
    Azshara or get more Un'Goro soil before going there. Rinse and
    repeat until you hit the desired reputation rank.


  • Note: There is another repeatable quest for getting Darnassus faction. This might be interesting for skinners… killing Rage Scar Yetis in northern Feralas, will occasional bring you a Pristine Yeti Hide. Right click it to start a quest that you can turn in at Pratt McGrubben in Feathermoon for 50 reputation. You can only carry one
    of these hides in your inventory at a time. This spot might be
    crowded and the drop rate might be too low… combine this with the
    running between the farming spot and Feathermoon for each turn in
    and you will come to the conclusion that Runecloth farming might be
    easier to accomplish, but
    theoretically both can be combined with the Morrowgrain turn-ins to
    optimally raise faction.

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June 30, 2010

1-30 Hunters Guide (Wow)

Alliance Only! Sorry
I made a guide for all those people that want to try the hunter class.
My first character was a dwarf hunter and i was a noob at MMOs so it was a long
i made a dwarf because i thought it would look the coolest as a hunter.
To start off, make your hunter (Obviously)
You end up in Coldridge Valley (fastest noob zone IMO)
i dont have to take you through this…. its very easy. do every quest and grind to 6 before you leave coldridge if you have to. make sure to get your delivery quest before you leave.
go through the cave, follow the road until you get to kharanos.
=========Kharanos================
First, as always, make Thunderbrew Distillry your home.
==Quests==
Get these quests:
Crag Boar Rib quest,
Boar Meat & Bear Fur quest,
Steelgrills Tools quest (turn in while you get the other quests) ,
Wendigo Manes quest,
Rumbleshot's Ammo quest.
==IF==
Before you do these run to IF and get skinning and leatherworking, will cost 20c.
==Quests==
Run back to kharanos and do all these quests. you should be lvl 8 now or close to it.
now get the evershine quest and the troll quest, do these, do the favor for evershine, perfect stout, bitter rivals.
once youve turned all these in, you can head to amberstill ranch. (On your way to loch modan)
Get the quest to kill vaggash .He is level 11 elite so may need some help
You should be level 10 now. Do your hunter quest, time to get a pet! quite easy
===========Pet=============
Probbly the reason you are a hunter lol
the perfect pet for hunter combat is the bear, can tank and eats anything.
here is eachpets skills
Bear - Tanking- Easy to feed
Cat - Fast fighting, only eats fish though
Turtle - Perfect tank
==============Gol Bolar Quarry============
Here wont take long.
to get here,follow the road to loch modan past amberstill ranch… its a big hole you cant miss it.
get the 2 quests, go down in the quarry, finish these, and run back and return them.
=============Gear================
What you do here depends on what your leatherworking level is.
if you took a different proffesion i will put what to do for that too
- if you can make armor your level with LW do that now. then if possible go get journeyman LW
- if you cant, go skin a bunch of wendigos till your LW is high enough.
- If you have a diferent proffesion, you will need money here, go to ironforge to the AH and buy the best armor/weapons you can.
===========Next================
Now you will have to take the tram in IF to SW and head to ellewynn forest.
quickly do all the quests in ellwynn (you have a 4 level advantage)
you should get to 12-13 whenyou are done.
=========Westfall==============
Head to westfall and do all the quests here except for deadmines.
you should be around 16, 17
from here, head to loch modan.
========Loch Modan========
Find every quest here, dont forget to go to the hunters lodge!
Do not do elite ogre quests!
Now you should be 19, 20
=========level 20===========
go get your skills,
get/make new gear
dont dual wield, this sucks for now, you will love it at later levels
============Westfall 2===============
Deadmines! your first instance = new gear, weapons, cash
this will be easy with a group of lvl 20+ never take anyone below 18
when you are done, leave group and run to sent hill.
==========Loch Modan 2=============
Ogre slashing time, you will have a good level now to kill these
you will need a group though, at least 3 people, the cave is tricky
==========Redridge============
Now many of the quests here will be gray, start with the orc quests, and bellygrub, and get a group for all of the elite quests
easily done
you should be level 24, 25 now.
===========Wetlands=================
Do all the quests until you get to the 26+ quests, leave this for now.
When you are done, it is time to go to duskwood
=============duskwood============
do all the undead quests and other 27+ quests
you should be at least level 30 now!
==============30+====================
i got ya this far and i can elp you get a bit further.
Now you could go back to wetlands and finish up the other quests there including dark iron dwarves
from here you should go to stranglethorn and do the tiger/panther/gorrilla quests
then grind on tigers till 33
===========Shimmering Flats=============
This place is far away in thousand needles…. you gotta pass some hordes to get here but its worth it.
theres a bunch of turtles to kill (maybe tame one) and basilisks
the raceway has quests for these.
I think that you should go back to stranglethorn now and do some higher leveled quests, and there is as far as i can help you for my hunter is only 38.
==============Tips================
-Grind all you want, hunters are great at it
-Always have a ton of bullets up to your level
-Get skills from other beasts by taming them then teachng them to your other pet
-skin every beast you see
-pwn rogues with traps and track stealthed and flares and other assorted rogue pwning skills
-get interesting pets to show off to your friends

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June 28, 2010

A Short Guide To Mana Consumables (World of warcraft)

This guide wasl postet by Xien on the EU World of warcraft Prist forum. This thread can be found here: http://forums-en.wow-europe.com/thread.aspx?fn=wow-priest-en&t=139504&p=11#post1395013900

Be aware you need to have an account on a EU server to be able to retrieve this thread.

I can’t find the original source, and I don’t know who the original author is for this guide, as it was made for recruits and newer priests in the guild Restless, EU DarkSorrow (Horde)

All credits goes to who ever actually made it.

All hail!

****************************************************************************************

while in combat, as many know the BWL and AQ fights last much longer than an average 8k Mana pool, and so we must keep our mana flowing in order to keep our tanks and dps alive.
This is written as simple as possible, keeping it both short and detailed for any kind of player, both casual and hardcore alike.

What can we use:

Cooldown Set 1

Combat mana potion: http://wow.allakhazam.com/db/item.]<a href="http://wow.allakhazam.com/db/item." target="_blank">http://wow.allakhazam.com/db/item.html?witem=18841</a>
Restore 900-1500 Mana per use. Cost 10s Each
50s for 4500 to 7500 mana is money well spent.
(2 Minute Cooldown)

Superior mana potion: http://wow.allakhazam.com/db/item.html?witem=13443
Restore 900-1500 Mana per use. These can be bought from AH, drops from mobs 45-55 quite easily too. Also these can be crafted by guild alchemists.
2x Sungrass, 2x Blindweed, 1x Crystal Vial.
(2 Minute Cooldown)

Major Mana Potions: http://wow.allakhazam.com/db/item.html?witem=13444
Restore 1350-2250 Mana per use. These again can be bought from the AH from around 10-15g, or grinded mobs 55+. Silithus cultists are the best to grind for these potions.

Again, these can be crafted by guild Alchemists. 2x Icecap, 3x Dreamfoil, 1x Crystal Vial.
(2 Minute Cooldown)

Dreamless Sleep Potion: http://wow.allakhazam.com/db/item.html?witem=12190
Places the caster in a state of sleep for 12 seconds, during which time the caster heals 1200 health and mana. These can again be purchased via the AH or crafted via Alchemy.
Alchemy: 3x Purple Lotus, 1x Crystal Vial

Greater Dreamless Sleep Potion: http://wow.allakhazam.com/db/item.html?witem=20002
Places the caster in a state of sleep for 12 seconds, during which time the caster heals 2100 health and mana. These can again be purchased via the AH or crafted via Alchemy.
Alchemy: 2x Dreamfoil, 1x Golden Sansam, 1x Crystal Vial

Wildvine Potion: http://wow.allakhazam.com/item.html?witem=9144
Heals 1-1500 Health and Mana when used. These can be purchased via the AH, or crafted via Alchemy.
Alchemy: 1x Wildvine, 1x Purple Lotus, 1x Crystal Vial

Out Of Combat Buff Potions

Mageblood Potions: http://wow.allakhazam.com/db/item.html?witem=20007
When used grants the caster 12 mana regeneration ever 5 seconds. Effects last for 1 Hour. These can be purchased via the AH, or crafted via Alchemy.
Alchemy: 1x Dreamfoil, 2x Plaguebloom, 1x Crystal Vial

Elixir of the Sages: http://wow.allakhazam.com/db/item.html?witem=13447
When used grants the caster 18 bonus intellect and spirit for 1 hour. These can be purchased via the AH, or crafted via Alchemy.
Alchemy: 1x Dreamfoil, 2x Plaguebloom, 1x Crystal Vial

Flask of Distilled Wisdom: http://wow.allakhazam.com/db/item.html?witem=13511
When used grants the caster 2000 bonus mana pool. Effects last for 2 hours and persist through death. However, user may only be under the effect of one flask at the same

time.
Alchemy: 30x Dreamfoil, 10x Icecap, 1x Black Lotus, 1x Crystal Vial

Cooldown set 2

Demonic Rune: http://wow.allakhazam.com/db/item.html?witem=12662]<a href="http://wow.allakhazam.com/db/item.html?witem=12662" target="_blank">http://wow.allakhazam.com/db/item.html?witem=12662</a>
Restore 900-1500 Mana at the cost of 600-1000 Life. Runes are saviours! A very good mana boost on a seperate cooldown to mana potions. Must be used at caution when at low hp, however in BWL we should next to never be at low HP. Runes have the chance to crit, double mana return at double the life cost. Also an excellent boost. The trade off is next to un noticed. 900 Mana for 600 life can be renewed on you very easily. These are easily farmed in Felwood from Satyrs at either camp.
(2 Minute Cooldown as of 1.11)

Dark Rune: http://wow.allakhazam.com/db/item.html?witem=20520
Restore 900-1500 Mana at the cost of 600-1000 Life. Runes are saviours! A very good mana boost on a seperate cooldown to mana potions. Must be used at caution when at low hp, however in BWL we should next to never be at low HP. Runes have the chance to crit, double mana return at double the life cost. Also an excellent boost. The trade off is next

to un noticed. 900 Mana for 600 life can be renewed on you very easily. Dark Runes drop in Scholomance, which can be farmed. If a PUG is looking for a healer, give up your time and strike a bargain you will go on the condition all runes are yours.
(2 Minute Cooldown as of 1.11)

Night Dragon's Breath: http://wow.allakhazam.com/db/item.html?witem=11952
Restores 394-456 mana AND 394-456 Life. Night Dragons can be farmed very easily from Felwood.
Requires:Cenarion Beaconhttp://wow.allakhazam.com/db/item.html?witem=11511 - Explanation below.
(2 Minute Cooldown as of 1.11)

Character and Weapon Buff Consumables

Minor Mana Oil: http://wow.allakhazam.com/db/item.html?witem=20745
When applied to weapon restores 4 mana every 5 seconds. Each batch created contains 5 charges. Effects last 30 minutes.
Requires; Enchanting: 3x Soul Dust, 2x Maple Seed, 1x Leaded Vial.

Lesser Mana Oil: http://wow.allakhazam.com/db/item.html?witem=20747
When applied to weapon restores 8 mana every 5 seconds. Each batch created contains 5 charges. Effects last 30 minutes.
Enchanting: 3x Dream Dust, 2x Purple Lotus, 1x Crystal Vial

Brilliant Mana Oil: http://wow.allakhazam.com/db/item.html?witem=20748
When applied to weapon restores 12 mana every 5 seconds. Each batch created contains 5 charges. Effects last 30 minutes.
Enchanting: 2x Large Brilliant Shard, 3x Purple Lotus, 1x Imbued Vial

Sagefish Delight: http://wow.allakhazam.com/db/item.html?witem=21217
Requires cooking. Caster must remain seated for at least 10 seconds while consuming this item, after which he will receive the "well fed" buff, and be greanted 6 mana every 5

seconds. Effects last 15 minutes.
Cooking: 1x Raw Greater Sagefish, 1x Hot Spices

Nightfin Soup: http://wow.allakhazam.com/db/item.html?witem=13931
Requires cooking, Caster must remain seated for at least 10 seconds while consuming this item, after which he will receive the "well fed" buff and be granted 8 mana every 5

seconds. Effects last 10 minutes.
Cooking: 1x Raw Nightfin Snapper, 1x Refreshing Spring Water

Gathering Night Dragon's Breath
There are 4 Plants scattered around Felwood, each with a 25 minute cooldown before they can be farmed again. Each farm per plant will give you 4-7 Night Dragons. In my opinion, 2000-3500 mana restoration for free is something that cannot be missed. However, plants will Despawn from time to time, and if not cleansed, must be cleansed before

farming commences.
See: Cleansing Felwood http://wow.allakhazam.com/db/quest.html?wquest=4102 , for information on obtaining your Cenarion Beacon - http://wow.allakhazam.com/db/item.

html?witem=11511
This works in the similar fashion to the Argent Dawn commisions. Upon collecting the various hand in's, you can return them in exchange for plant salves. These will cleanse the

Night Dragons for you. The great thing about farming these hand in's is they fall from all mobs in felwood.
This is great if you are also farming Demonic Rune; http://wow.allakhazam.com/db/item.html?witem=12662
To make the farming of Night Dragon's even easier, I suggest you download Felwood Gatherer:
http://www.curse-gaming.com/en/wow/addons-2446-1-felwoodgather.htm
This displays your cooldowns, and alerts you at 5 minute and 1 minute Intervals when the plants will spawn. You must farm the plant to begin a succesful countdown.

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June 27, 2010

Brand New Powerlvl 1-60 in 2 weeks! (Wow)

This is the method the power levelers have used since closed beta and I finally got one of them to give it up. It is by no means the way to go if you want to maximize your experience in the game as this method will bypass almost all the content in the game and essentially ignore many of the fun, unique aspects of WoW. This is not recommended for new players and is meant for players who already have experienced the content and just want to level up an alt to play with their level 60 friends (ie. your level 60 instance group needs a priest and there are no priests to be had). As a benchmark to how successful you are with this, download cosmos and use the clock feature to measure your xp/hour. At level 50 you should be getting about 40,000+/hour.

1-20: Newbie lands, stick to the friendly zones (not contested). Just grind. The quests are a waste of time up to level 20 if you are focusing on maxing out xp per hour.

20-26: Wetlands quests and raptors/slime/orcs for grinding. Redridge mountain Lakeshire quests.

26-30: Duskwood quests and undead for grinding. Hillsbrad critter roamers for grinding.

30-35: Did these all in a day on Daggerspines in Hillsbrad right next to Southshore along the coast. Huge spawn, very fast respawn rate, easy mobs to kill. Purgation isle (island in the very far Southwest water area of Hillsbrad) also a nice secluded place you can grind on undead.

36-40: Hillsbrad southshore quests. Desolace quests and kodo grinding for 36-38, then Undead Ravagers in the southeast for 38-40. Cresting exiles at the circle of outer binding in Arathi also for 37-41; extremely easy mobs with a fast respawn. Alterac ogres from 35-40 for grinding. Drywhisker kobolds in Arathi east of Hammerfall for 36-39 for grinding.

41-45: Hinterlands trolls, owl beasts, and wolves for grinding and quests. Badlands ogres, gnolls, and quests.

45-48: Tanaris quests and pirates on the eastern paninsula for grinding. Stranglethorn vale quests (only if you need rewards imo). Badlands greater elementals for grinding.

48-52: Felwood deadwood gnolls for grinding and quests from the sanctuary in the south. Blasted lands dreadmauls for grinding. Un'goro crater (best started at 50) for primarily quests and grinding off the plants and tar elementals. Azshara undead highbornes and thunderhead hyppogriffs for grinding.

52-55: Azshara blood elves for grinding. Burning steppes dreadmaul rock ogre caves firegut ogres (very low AC) for grinding. Felwood irontree woods and cave for grinding (great spot). Western plaguelands questing for argent dawn and grinding on undead throughout the various camps.

55-58: Eastern plaguelands quests from the sanctuary, grinding on undead at the ruined towns. Winterspring grinding at winterfall village or Lake Kel'Theril undead highbornes (my personal favorite camp). Blackrock Stronghold in Burning Steppes for grinding.

58-60: 'The' yeti cave in Winterspring, due Southeast of Everlook (very nice place). Grosh Gok compound ogres in Deadwind pass (great spot, no one knows about it). Eastern plaguelands Fungal Vale undead grinding and argent dawn token farming. Moonowls in northeast winterspring for grinding.

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June 24, 2010

The Recently Deceased Part 4 (Wow)

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June 23, 2010

Midgame Guide Mage Leveling (Wow)

This is a guide to leveling as a mage. I'll touch on subjects such as: leveling methods, specs, and gear.

The class
The mage is part of the holy trinity of MMO-classes: warrior, priest, mage. The mage is the king of DPS (especially after 1.11) and crowdcontrol (CC) and has utility as well (water/food/portals/buffs).

Leveling methods
As a mage you have 50% more options to level, than other classes have. Whichever you choose, I highly suggest doing nothing but instances from 58-60 to gear up and get all your key quests done. Not doing so, means missing out on a huge amount of XP.

The traditional ways are:

Grinding:
Not much to say about this. You kill mobs, they give XP, you lvl. If you don't have a comprehensive knowledge of where quests take you and which order is best, grinding is pretty fast for leveling.
It can be pretty boring, but listening to music or being on Vent/TS helps a lot. Get a rhytm going and stay in it. Take breaks when you mana up to not go completely blind :)

The following is pretty good list of where to grind which mobs. It is however from a Horde perspective and you need to scroll down a bit to get to the guide :) If you read the whole bit, there are some suggestions for alternatives, which work just as well…if not better.
http://www.mpsgames.com/ms/index.cfm?page=topic&topicID=31653&categoryid=20&forumid=63

And the following lists some nice alliance spots for grinding. Also are some suggestions on questing.
http://www.wow-pro.com/Knowledge_Base/op=show/kid=515.html

Questing:
If you know your way around the world, this is the fastest way to level up. This is also known as gresting to some. Decent horde guides are few and far between (there are some on this site), alliance have it a lot better.

Horde - if you are horde, use Joana's guide. That will take you from 1-60 in 5 days /played. It's written from a hunter perspective, so my suggestion is staggering your progress in the guide by a lvl or two. Other than that, there are some (admittedly with holes in them) guides here in the strat section. An idea is to try and modify the following Alliance guide.
http://forums.blizzhackers.com/viewtopic.php?t=309717 is the text guide (thanks Bay_Cassius
http://video.google.com/videosearch?q=wow+world+of+warcraft+levels are links to all the videos (thanks sQren)

Alliance - if you are Alliance, you got it made! The following guide will quickly and easily take you from 30-60. Reason it's 30, is because of the quests pre that are in and around the starter areas, so just level quickly to 30 and you are set.
http://www.wow-pro.com/Knowledge_Base/cat=135.html

AOE'ing:
This is where the mage can level differently. By using their Area of Effect spells, they can decimate scores of lower level enemies, thus gaining experience quickly.
The most comprehensive guide to AOE spots is from the official WOW forums
http://forums.worldofwarcraft.com/thread.aspx?fn=wow-mage&t=48467&p=1&tmp=1#post48467

Doing it this way, takes some learning and it goes a lot smoother if you duo'ing, either with another AOE class or a healer. But you will level pretty quickly.

Talent Specs
For leveling I recommend Fire, then arcane or frost. For optimal leveling, you should respec at 58-60, when you start to raid. When you start to end-game raid, you should respec once again. I will also make a mage end-game guide, where I will touch upon these points.

Some people recommend ice for leveling, especially after 1.11, but I still prefer fire: damage from frost is dependent on crits and fire isn't so much. The base fireball has higher DPS than frost and with fire you have longer range.
Here is a small discussion of fire vs frost.
http://www.mpsgames.com/ms/index.cfm?page=topic&topicID=36492

This is the spec I suggest for leveling. This works very well when grinding, since you can DPS relatively well in melee with scorch or wand. Of course, it also works for gresting :) :
http://www.wowhead.com/talent/?k0gV0oZEgGzf0ut
13/38 ARC/FIRE

Focus on improving your fireball up to lvl 40 (reduced cast time first, then stun. Rest is up to you), then put 7 points in arcane up to wands, then the rest in fire and finally the last points in arcane.

Method of pulling: Max range, then Pyroblast, Fireball, Fireball and then either fireblast/scorch/wand until dead (if you are lazy) or Frost Nova, get range, Fireballs until dead.

This is the spec I suggest for AOE'ing. It's based around frost and it's AOE abilities.
http://www.wowhead.com/talent/?ocxVcoZZVVMIsbtho
17/34 ARC/ICE
Go up through through ice to improved Blizzard, then fill out arcane, then go ice until 60.

Method of AOE'ing: If the mobs are grouped, get max range, pop Ice Barrier and Blizzard them. You should be able to get 2 off. Then Frost Nova and Cone of Cold and Arcane Explosion until they die. If things get too hot, Ice Block, Frost Snap, Frost Nova, Ice Barrier, get range and repeat.

Gear
If you are grinding or gresting, you should go for +dam gear. Fireballs are on a 3.5 sec cast time, so get the full effect from the damage gear. Mana isn't really a concern since you have free drinks. Sip after every pull or every other pull, then you'll be fine.
If you are AOE'ing, you need a mix of INT and STAM if you don't have a healing buddy. You will mostly be casting instants or long channeled spells, so you will not get so much use out of damage.

When you start getting to 50+, this is a list of damage gear you should get:
http://www.mpsgames.com/ms/index.cfm?page=topic&topicID=36269&categoryid=20&forumid=62

And to further supplement the above list, this is from the official forums:
http://forums.worldofwarcraft.com/thread.aspx?fn=wow-mage&t=739041&p=1&tmp=1#post739041

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June 20, 2010

WoW Detailed Farming Methods (Warcraft)

Here is a list of mobs/areas which you can farm for gold extremely efficiently!

You can farm the stockades in Stormwind City for easy greens and wool + linen cloth. This is THE BEST dungeon/instance to farm wool cloth because every other kill yields 3-5 pieces of wool and there are about 100 npcs in this instance. A stack of wool can go from 77silver to 2 World Of Warcraft Gold on the AH. You can do the math.

You can farm scarlet monastary chests and locked chests for the chance to get large knapsacks (sells for 1.25-2 world of warcraft gold) or a BLUE item. I roughly get a blue item once every 11th locked chests. If you focus on the graveyard, library, and armory (NOT CATHEDRAL), then you can easily get about 8 locked chests an hour, and about 10 regular chests. Need a rogue to lockpick or take blacksmithing and use Golden Skeleton Keys (requires 150 blacksmith skill).

You can farm furlbogs in southern map of Felwood for 1-3 pieces of mageweave every 3.5th kill. About 40 npcs in the area. Easily can make 100 mageweave an hour and 9 World of warcraft gold an hour off coin drops, for a total of 20-27 World Of Warcraft gold an hour.

You can farm Zul'Farrak outside in Tanaris zone for 2-5 pieces of mageweave every 3rd kill. About 40 npcs spread around that region. Can easily make 5 World Of Warcraft Gold an hour off coin drops and 80 mageweave an hour and sell that on the auction house for 10 World Of Warcraft Gold.

You can farm western plaguelands at the felstone field and field next to it for easy 25 world of warcraft gold an hour, traveller backpacks that sell from 15-27 world of warcraft gold an hour, and 1-3 pieces of runecloth every 5th kill. You can easily make a total of 60-120 gold an hour if you grind fast and it is not camped (which usually it isn't). Both farmsteads have about 60 npcs or 80npcs. Plenty for everyone.

Farm the center of thelsamar. There is an island full of troggs that are level 13-15 called stone splinters that drop 1-3 cloth every 3rd kill. Drops a green every 10th kill.

Farm the south of thelsamar to kill level 9-11 troggs that drop 1-3 cloth every 5th kill. Drops a green every 10th kill.

Can farm Whelplings on the east side of badlands in lelthor ravine. They drop "Dark Whelpling" which can sell for 35-200gold on the auction house. They make great companions and gold generation.

You can farm ShadowFangKeep south of The Supulcher south of the Undercity. They also drop the Horde equivalent of 3-5 wool cloth per kill and 3-5 linen cloth. There are about 300 npcs here. You can make about 5 World Of Warcraft Gold an hour off coin drops and another 20 World Of Warcraft Gold off greens and Wool Cloth sales on AH.

Can grind ragefire caverns in Orgrimmar (horde only or suicidal alliance) for 3-5 linen cloth 80% of the time off humanoids, and massive amounts of low level greens. Some greens sell on the ah for 1-2 World Of Warcraft Gold each to twinks. A green drops roughly every 7th kill.

You can farm normal rock elementals in the south, middle edge of The Badlands zone (nestled in a small valley). They drop a lot of grey loot that vendors for 50silver to 1.5 World Of Warcraft Gold and drop it every other kill. They also drop ELEMENTAL EARTH which sells on the ah for 1-3 World Of Warcraft Gold A PIECE. Average drop of the earths is 1 out of 17.

Can farm greater obsidian elementals in the middle of Searing Gorge zone. They drop an elemental earth every 20th kill and an essence of earth every 33rd kill. You can easily get 3 essences and 5 elemental earth's an hour, and resell them for a whopping 70 world of warcraft gold or more.

Can kill level 53-54 toxic horrors in felwood on the middle top area of the map, west of the alliance flight path for essence of waters every 18th kill. These essences of water sell for 7-20 world of warcraft gold each.

Can kill level 55-58 undead in eastern plaguelands for essence of water that drop every 33rd kill. While this isn't a good ratio, there are hundreds of these. Concentrate on the middle of the map where you can find Plague Monstrosity, Plague Ravager, Blighted Surge, Discordant Surge, and Blighted Horrors. These essences of water sell for 7-20 world of warcraft gold each.

Can farm Living blaze level 54-55 for Essence of fire every 50th kill in Un'Goro crater. Level 53-54 Scorching Elementals in Un'Goro crater for Essence of fire every 20th kill. Sell the essence of fire for 7-20 world of warcraft gold on the auction house, each.

Can kill entropic Beasts in the middle part of felwood for essence of fire every 100th kill. Not great but if you want an uncamped spot… Sell the essence of fire for 7-20 world of warcraft gold on the auction house, each.

Can kill Dust Stormers in Silithus for essence of airs on the entire top side of the map that drop every 70th kill. Can kill Whirling Invaders that spawn from the event for essence of airs that drop every 20th kill. Can kill level 58 Cyclone Warriors for essence of airs that drop every 30th kill in the middle to bottom part of silithus. Sell these essence of airs for 15-30 world of warcraft gold each due to higher rarity.

You can farm elemental slaves on the west side of Alterac mountains (horde only) for the chance to get elemental earths (1 out of 15 kills). Goes for 1-3 World Of Warcraft Gold a piece on Auction House.

Can farm elemental exiles on the southwest area of Arathi Highlands for elemental earths. Same 1-3 World Of Warcraft Gold per earth on AH.

Can farm Dabryie's farm in Arathi Highlands (horde only) for 30 npcs of 2-6 silver each on 3-5 minute spawn timers. Often times not camped. Easily can generate 1-5 World Of Warcraft Gold an hour, more if you are an AOE class.

Can farm Go'Shek farm in Arathi Highlands (alliance only) for 30-40 npcs of 2-6 silver each on 3-5 minute spawn timers. Often times not camped. Easily can generate 1-5 World Of Warcraft Gold an hour, more if you are an AOE class.

You can area of effect the scarlet monastery graveyard (in Tristfall glades northeast corner of map) for a good 2silver - 6 silver per kill. An aoe class can easily farm and reset the instance for a good 30-60 World Of Warcraft Gold an hour.

You can farm warpwoods and deadwoods (funny, walking tree treant guys) for 2-10 silver, rare herb drops that sell for 1-5 World Of Warcraft Gold EACH, major healing potions (sells for 1-1.5 World Of Warcraft Gold each on my server), and Living Essences (sells for 8-14 World Of Warcraft Gold EACH on AH!). The warpwoods are located on the north side of Felwood zone near the alliance flight path person. The deadwoods are located just southwest of where the warpwoods are. I made an easy 40-80 World Of Warcraft Gold an hour depending on AH prices with my 60 PALADIN. If you have any other faster dps class, you can EASILY get DOUBLE the World Of Warcraft Gold per hour I got (I should've rolled a different class…. *cries*).

You can farm twilight hammer elites in Searing Gorge. They are located JUST WEST of the alliance/horde flightpoints. You can easily get 3-5 mageweave cloth per drop and about 2silver-16 silver per kill, with 9/10 silver being the most common drop of coin. Easily can make 10 World Of Warcraft Gold per hour off coin drops and 5-20 World Of Warcraft Gold per hour off the green and mageweave drops.

You can farm The Stockades elites located in Stormwind City for decent low level silvers and 3-5 wool cloth per drop on kill. A stack of 20 wool sells for 1-1.15 World Of Warcraft Gold on my server.

You can farm Dustwallow Marsh dragonkin elites (forgot name) on the south side of the map. They are actually Onyxia's guards but they are low level 41-43 gold elites. They drop a nice 3silver - 12silver on kill and can be skinned for medium and heavy leather(not sure on heavy but it might happen i think, i know medium is confirmed). They also drop the occasional 3-5 mageweave cloth. Easily can earn at least 30 World Of Warcraft Gold an hour.

You can farm Alterac Mountain ruins Ogre elites for easy, quick cash (located in middle of the map). THey are level 37-40. They drop a moderate amount of greens and once every 110th kill a blue item will drop, potions every 15th kill, and about 3-10 silver each kill. Don't forget to go inside the unbroken buildings because a named Ogre Elite resides in each one. Watch out for mel'gore the miser wandering patrol. I easily earned 40 World Of Warcraft Gold an hour.

Then there is the ultimate, the Wetlands zone. On the east side of the map leading to and near Grim Batol are level 58-60 dragonkin elites. Some of these guys drop up to FORTY-FIVE (45!!!) silver on kill! My paladin dps sucks too much to make this worth while but any dps class will love this place. It's also virtually uncamped. Just watch out for the named elite dragons that roam but they are *very* easy to avoid since they're so big, walk so slow, and you can pull your mobs away from his patrol path and not get agro. This area can potentially make you 45-80 World Of Warcraft Gold an hour.

Then there's the classic Hearthglen (north side, middle, of western plaguelands) elites of 55-57. They drop up to 33 silver but they hit my 4000armor plate for 150-200 damage and have about 7000 hp. It's also somewhat camped but generally is less camped than most other high end elites - you can easily find a spot of elites and safely solo if you pull correctly.

There's also Tyr's Hand located in the southeast corner of EASTERN plaguelands. These are 53-54 elites but hit for 220 on my 4000 armor plate. They also drop up to about 30 silver and rare items but it's often camped a lot.

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June 19, 2010

Greater Resistance Potions Guide (Warcraft)

I made this guide originally for my guild but, I decided to post it here…

[Greater Frost Protection Potion]:

- [Recipe: Greater Frost Protection Potion] drops from:
— Frostmaul Giants level 60 (elite)
— Easy to kill with a 2 people around 60
— Sometime solo-able if your good geared
— Frost resistant

- Takes:
— [Elemental Water]x1
— Drops from Cresting Exile in Arathi Highlands, Circle Of East Binding
— [Dreamfoil]x1
— Found in Un'Goro Crater
— [Crystal Vial]x1
— Most towns have a vendor that sells these

- Used For:
— 1.11 "Naxxramas" Instance in EPL

- Esimated price as of 5/16/06 - 250g

- 2 Minute cooldown
————————————-
[Greater Nature Protection Potion]:

- [Recipe: Greater Nature Protection Potion] drops from:
— Rotting Behemoth level 55
— Easy to solo
— On the left side of the fat river in WPL

- Takes:
— [Elemental Earth]x1
— Drops from Rock Elemental in Badlands, central southern area, you gotta climb up some mountains
— [Dreamfoil]x1
— Found in Un'Goro Crater
— [Crystal Vial]x1
— Most towns have a vendor that sells these

- Used For:
— AQ 20/40 (Heavaly needed)

- 2 Minute cooldown
———————————–
[Greater Fire Protection Potion]:

- [Recipe: Greater Fire Protection Potion] drops from:
— Firebrand Invoker level 57 (elite)
— Need a instancce group
— In BRS

- Takes:
— [Elemental Fire]x1
— Drops from Burning Exile in Arathi Highlands, Circle Of Inner Binding
— [Dreamfoil]x1
— Found in Un'Goro Crater
— [Crystal Vial]x1
— Most towns have a vendor that sells these

- Used For:
— Most blackrock mountain instances, Ony, and other dragonkin/lava based instances

- 2 Minute cooldown

- Esimated price as of 5/16/06 - 350g
——————————————
[Greater Arcane Protection Potion]:

- [Recipe: Greater Arcane Protection Potion] drops from:
— Cobalt Mageweaver level 57 (elite)
— They also drop other phat lewts
— Go on path south of everlook, first left road
— Frost based attacks, frost resistant (I assume)

- Takes:
— [Dream Dust]x1
— From disenchanting
— [Dreamfoil]x1
— Found in Un'Goro Crater
— [Crystal Vial]x1
— Most towns have a vendor that sells these

- Used For:
— Arcane Protection will probably come into play when
— Medivh's Tower - Kharazan is opened for the expansion.
— While that is a long way off, you may want to invest in some
— of those goodies now while they're nice and cheap.

- 2 Minute cooldown
—————————————–
[Greater Shadow Protection Potion]:

- [Recipe: Greater Shadow Protection Potion] drops from:
— Shadowmage level 59
— Middle east indent in the border thingy

- Takes:
— [Shadow Oil]x1
— From [Recipe: Shadow Oil]
—- Sold in 1k Needle from Lore Vendor
— [Dreamfoil]x1
— Found in Un'Goro Crater
— [Crystal Vial]x1
— Most towns have a vendor that sells these

- Used For:
— Naxxramas, and certain bosses in MC (But not really needed)

- 2 Minute cooldown

Filed under wowstrategy by admin

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