December 20, 2008
Horde Powerleveling Guide 1-70 part 2 (World of warcraft)
Filed under wowstrategy by admin
Filed under wowstrategy by admin
has released the opining cinematic of the Wrath of the Lich King expansion at the Leipzig Games Convention! I can't express just how awesome it is, so why don't you see for yourselves? Watch the video below.
Aside from the movie, Blizzard will also host a Q&A portion, playable demos, and a forum at the convention. We'll be sure to let you know if anything new comes out of the event. Enough dilly-dally though, here's the movie, enjoy!
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Source: wow.qj.net
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Blizzard has already confirmed their presence at the Leipzig Games Convention, but Kotaku recently found out an extra bit of information pertaining to Blizzard's presence at GC. Specifically, Blizzard will be showing off some new media for convention-goers to drool over.
According to Kotaku's report, Blizzard is planning on unveiling the opening cinematic movie for Wrath of the Lich King at the event.
Following the airing of the opening movie, the company will also host a Q&A session, presumably to answer questions folks may have on the cinematic.
Playable demos, an opening cinematic, and a forum for questions. Sounds like the Blizzard media machine is going full force at Leipzig. Keep checking QJ for updates from Leipzig as it happens.
Source: wow.qj.net
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account before August 12 (despite Blizzard's website being plagued by massive downtimes), then you're in for more luck! It's just been announced that the opt-in lotteries are now open.
The lottery period starts today, Wednesday, August 20, and will be ending on August 24, 11:59 P.M., PDT. All you have to do is log on to the Blizzard Account Management page any time within the lottery period. By the end of which, 1500 accounts will be picked out from the bunch and be awarded with a chance to get two tickets to the BlizzCon event.
Be advised that simply logging on will already give you a chance to be one of those lucky 1500 winners to be picked out. And since you're already logged on at that time, it might be best to double check your contact information too and update it if necessary.
Source: wow.qj.net
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's J. Allen Brack and Tom Chilton, they squashed every console gamers' hopes of seeing the highly acclaimed MMO, World of Warcraft, boxed neatly inside a console. Also discussed were several other topics regarding the upcoming Wrath of the Lich King, as well as other new content for the game.
Chilton was also rather excited about the new achievement system that they will be introducing soon. It will definitely give players something to strive for and extend their gameplay even further.
When asked about the hardest challenge the developers have encountered so far, Brack answered that the insertion of the new Death Knight class was the biggest hurdle they've faced. However, with the beta phase for WotLK well underway, modifications are still being made to the new character class before its official release with the new expansion.
One of the more interesting things they discussed was Blizzard's take on MMOs made for consoles and social networks. This doesn't necessarily mean gamers should hope for a console version of WoW soon. Brack specifically mentioned while this may work with other MMOs, this setup wouldn't really work with World of Warcraft. I guess this just means we'll just have to play WoW as it was meant to be played: on a PC.
You can view the full interview conducted by play.tm by following the link found below.
Source: wow.qj.net
Blizzard: WoW for PS3, 360 is a 'square peg, round hole thing'
Apparently, some people are still thinking of the viability of having World of Warcraft on the PS3 and Xbox 360. Well, it's one of the most successful MMORPGs of all-time, so maybe porting it over to other platforms is a good thing, for financial reasons (if you're following Square Enix's line of thought).
However, running parallel to Hideo Kojima's statement yesterday (about MGS4 being impossible for the Xbox 360 because the game wasn't designed for the 360 in the first place), J. Allen Brack and Tom Chilton of Blizzard both agree that WoW was always intended to be played on the PC.
In a recent interview with Videogamer, they both reiterated the fact that WoW won't be heading for consoles.
Brack says that WoW was "designed to have a keyboard and a mouse" and that the controls are really - to use Kojima's word from yesterday - optimized for a PC control scheme. Brack continues: "If you think about mapping those controls and all those different type of buttons that you have to a console without a keyboard for chatting, it's a very challenging proposition."
Chilton, likewise, explained that it's not a worthwhile endeavor to bring WoW to consoles;
It's really not that we have anything against consoles," Chilton said. "I mean we love console games also. And I'm sure there will be a successful MMO sometime on a console. So it has nothing to do with that. It's just more like a square peg round hole thing for our game. It just wasn't designed with that in mind.
But then… when Videogamer raised the point that Funcom will be bringing their Age of Conan to the Xbox 360 - and that they've got some technology to map the keyboard buttons to a 360 controller - Chilton simply replies that he thinks that WoW wouldn't be "a very good experience playing like that."
While the PS3 has the upcoming Wireless Keypad, and the 360 its Chatpad, they aren't all that big, y'know. As Brack said, it'll be a very challenging experience indeed.
Source: wow.qj.net
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is looking pretty spiffy this year, and I'm really looking forward to it, considering how much of a downer E3 turned out to be. Anyway, the good folks at 1UP have posted a new bunch of photos from the site of the Leipzig event as the booths are being set up for the big shebang tomorrow.
My personal favorite are the promotional figures for Lego Batman made up entirely of Lego blocks. Several major booths worth of noting is the not-little-but-big LittleBigPlanet booth, Blizzard's World of Warcraft, Age of Conan, Tomb Raider: Underworld, and Mirror's Edge. You can see who else is coming to the show by clicking on the pics below.
For more pics from the site, follow the source link below. As expected, there's no sign of Nintendo, who has decided to go on a roadshow rather than join the rest of the group.
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Source: wow.qj.net
BlizzCon opt-in lottery ticket system goes live
If you were lucky enough to register a Blizzard account before August 12 (despite Blizzard's website being plagued by massive downtimes), then you're in for more luck! It's just been announced that the opt-in lotteries are now open.
The lottery period starts today, Wednesday, August 20, and will be ending on August 24, 11:59 P.M., PDT. All you have to do is log on to the Blizzard Account Management page any time within the lottery period. By the end of which, 1500 accounts will be picked out from the bunch and be awarded with a chance to get two tickets to the BlizzCon event.
Be advised that simply logging on will already give you a chance to be one of those lucky 1500 winners to be picked out. And since you're already logged on at that time, it might be best to double check your contact information too and update it if necessary.
Source: wow.qj.net
Filed under wowstrategy by admin
Hi, I've seen some of goose's templates and I've decided to share my own warrior PvE template.
For 2 handers
Arms Tree
Improved Heroic Strike rank 3/3
Improved Rend rank 3/3
Improved Charge rank 2/2
Tactical Mastery rank 5/5
Anger Management rank 1/1
Deep Wounds rank 3/3
Two-Handed Weapon Specialization rank 5/5
Impale rank 2/2
Axe Specialization 5/5 <— only if you have an axe, meaning dont take Sword or Mace spec if you're 2 handed, for reason scroll down
Fury Tree
Cruelty rank 5/5
Unbridled Wrath rank 5/5
Improved Cleave rank 3/3
Piercing Howl rank 1/1
Improved Battle Shout rank 5/5
Improved Execute rank 2/2
Enrage rank 5/5 <— only if you have not taken Axe Specialization
Death Wish rank 1/1
If you're 2 handed, there is no point in taking Sword/Mace Specialization since you hit slow and rarely will you stun anyone or get an extra attack. I would say avoid putting points in Specialization unless you have an Axe. Also you might want to take Sweeping Strikes (21 point talent in the Arms tree) instead of Death Wish.
For more information about the skills, search for them on www.thottbot.com or wow.allakhazam.com.
Dual-wield
Arms Tree
Improved Heroic Strike rank 3/3
Improved Rend rank 3/3
Improved Charge rank 2/2
Tactical Mastery rank 5/5
Improved Thunder Clap rank 1/3
Improved Overpower rank 1/2
Anger Management rank 1/1
Deep Wounds rank 3/3
Impale rank 2/2
Sweeping Strikes rank 1/1
Axe/Sword/Mace Specialization (depending what you have) rank 5/5
Fury Tree
Cruelty rank 5/5
Unbridled Wrath rank 5/5
Improved Cleave rank 3/3
Improved Battle Shout rank 5/5
Dual Wield Specialization rank 5/5
Improved Execute rank 2/2
If you have not taken one of the Specializations, I would suggest trying to spend the remaining points to fill Improved Overpowered, get Deathwish and Peircing Howl. You should then have 2 points left, spend them where you want.
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simply make or edit a macro with
/target playername
/cheapshot 1 (this line is actually longer but i cant remember off the top of my head)
now press this button like a maniac nonstop while looking for the other rogue
Wierd thing is that even if that person gets the cheapshot off on you, you'l get it off on them aswell
doesnt work with ambush because positioning is trickier.
Filed under wowstrategy by admin
's line of thought).
However, running parallel to Hideo Kojima's statement yesterday (about MGS4 being impossible for the Xbox 360 because the game wasn't designed for the 360 in the first place), J. Allen Brack and Tom Chilton of Blizzard both agree that WoW was always intended to be played on the PC.
In a recent interview with Videogamer, they both reiterated the fact that WoW won't be heading for consoles.
Brack says that WoW was "designed to have a keyboard and a mouse" and that the controls are really - to use Kojima's word from yesterday - optimized for a PC control scheme. Brack continues: "If you think about mapping those controls and all those different type of buttons that you have to a console without a keyboard for chatting, it's a very challenging proposition."
Chilton, likewise, explained that it's not a worthwhile endeavor to bring WoW to consoles;
It's really not that we have anything against consoles," Chilton said. "I mean we love console games also. And I'm sure there will be a successful MMO sometime on a console. So it has nothing to do with that. It's just more like a square peg round hole thing for our game. It just wasn't designed with that in mind.
But then… when Videogamer raised the point that Funcom will be bringing their Age of Conan to the Xbox 360 - and that they've got some technology to map the keyboard buttons to a 360 controller - Chilton simply replies that he thinks that WoW wouldn't be "a very good experience playing like that."
While the PS3 has the upcoming Wireless Keypad, and the 360 its Chatpad, they aren't all that big, y'know. As Brack said, it'll be a very challenging experience indeed.
Source: wow.qj.net
Filed under wowstrategy by admin
account before August 12 (despite Blizzard's website being plagued by massive downtimes), then you're in for more luck! It's just been announced that the opt-in lotteries are now open.
The lottery period starts today, Wednesday, August 20, and will be ending on August 24, 11:59 P.M., PDT. All you have to do is log on to the Blizzard Account Management page any time within the lottery period. By the end of which, 1500 accounts will be picked out from the bunch and be awarded with a chance to get two tickets to the BlizzCon event.
Be advised that simply logging on will already give you a chance to be one of those lucky 1500 winners to be picked out. And since you're already logged on at that time, it might be best to double check your contact information too and update it if necessary.
Source: wow.qj.net
Blizzard: WoW for PS3, 360 is a 'square peg, round hole thing'
Apparently, some people are still thinking of the viability of having World of Warcraft on the PS3 and Xbox 360. Well, it's one of the most successful MMORPGs of all-time, so maybe porting it over to other platforms is a good thing, for financial reasons (if you're following Square Enix's line of thought).
However, running parallel to Hideo Kojima's statement yesterday (about MGS4 being impossible for the Xbox 360 because the game wasn't designed for the 360 in the first place), J. Allen Brack and Tom Chilton of Blizzard both agree that WoW was always intended to be played on the PC.
In a recent interview with Videogamer, they both reiterated the fact that WoW won't be heading for consoles.
Brack says that WoW was "designed to have a keyboard and a mouse" and that the controls are really - to use Kojima's word from yesterday - optimized for a PC control scheme. Brack continues: "If you think about mapping those controls and all those different type of buttons that you have to a console without a keyboard for chatting, it's a very challenging proposition."
Chilton, likewise, explained that it's not a worthwhile endeavor to bring WoW to consoles;
It's really not that we have anything against consoles," Chilton said. "I mean we love console games also. And I'm sure there will be a successful MMO sometime on a console. So it has nothing to do with that. It's just more like a square peg round hole thing for our game. It just wasn't designed with that in mind.
But then… when Videogamer raised the point that Funcom will be bringing their Age of Conan to the Xbox 360 - and that they've got some technology to map the keyboard buttons to a 360 controller - Chilton simply replies that he thinks that WoW wouldn't be "a very good experience playing like that."
While the PS3 has the upcoming Wireless Keypad, and the 360 its Chatpad, they aren't all that big, y'know. As Brack said, it'll be a very challenging experience indeed.
Source: wow.qj.net
Filed under wowstrategy by admin